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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Tue, 16 May 2017 21:29:08 -0500
Subject: [PATCH] Add option to make parrots stay on shoulders despite movement

Makes parrots not fall off whenever the player changes height, or touches water, or gets hit by a passing leaf.
Instead, switches the behavior so that players have to sneak to make the birds leave.

I suspect Mojang may switch to this behavior before full release.

To be converted into a Paper-API event at some point in the future?

== AT ==
public net.minecraft.world.entity.player.Player removeEntitiesOnShoulder()V

diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 8a8f073a29daf7cb36e5fd0e4d4e5932636bb04f..cb49090cacca331a0f3eb419de86f4562621bcae 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -2342,6 +2342,11 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
             switch (packet.getAction()) {
                 case PRESS_SHIFT_KEY:
                     this.player.setShiftKeyDown(true);
+                    // Paper start - Add option to make parrots stay
+                    if (this.player.level().paperConfig().entities.behavior.parrotsAreUnaffectedByPlayerMovement) {
+                        this.player.removeEntitiesOnShoulder();
+                    }
+                    // Paper end - Add option to make parrots stay
                     break;
                 case RELEASE_SHIFT_KEY:
                     this.player.setShiftKeyDown(false);
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index 09a7c6171e50b6cf08cf7096b6005d3f9d8d2de7..2f4909a26d6473bcf1bf4f71d05d77d2212ad745 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -620,6 +620,7 @@ public abstract class Player extends LivingEntity {
         this.playShoulderEntityAmbientSound(this.getShoulderEntityLeft());
         this.playShoulderEntityAmbientSound(this.getShoulderEntityRight());
         if (!this.level().isClientSide && (this.fallDistance > 0.5F || this.isInWater()) || this.abilities.flying || this.isSleeping() || this.isInPowderSnow) {
+            if (!this.level().paperConfig().entities.behavior.parrotsAreUnaffectedByPlayerMovement) // Paper - Add option to make parrots stay
             this.removeEntitiesOnShoulder();
         }