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path: root/patches/server/0196-Configurable-sprint-interruption-on-attack.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Brokkonaut <hannos17@gmx.de>
Date: Sat, 14 Apr 2018 20:20:46 +0200
Subject: [PATCH] Configurable sprint interruption on attack

If the sprint interruption is disabled players continue sprinting when they attack entities.

diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index b8cddd5616522a6b0fd8d70620f3c3fffbf003dc..25c3164c9ad3c43d866069fcccb579a282b1ab78 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -1302,7 +1302,11 @@ public abstract class Player extends LivingEntity {
                             }
 
                             this.setDeltaMovement(this.getDeltaMovement().multiply(0.6D, 1.0D, 0.6D));
-                            this.setSprinting(false);
+                            // Paper start - Configuration option to disable automatic sprint interruption
+                            if (!level.paperConfig().misc.disableSprintInterruptionOnAttack) {
+                                this.setSprinting(false);
+                            }
+                            // Paper end
                         }
 
                         if (flag3) {