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path: root/patches/server/0199-Allow-spawning-Item-entities-with-World.spawnEntity.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 4 Jun 2018 20:39:20 -0400
Subject: [PATCH] Allow spawning Item entities with World.spawnEntity

This API has more capabilities than .dropItem with the Consumer function

Item can be set inside of the Consumer pre spawn function.

diff --git a/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java b/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java
index 101dac0fcabc5fd696f58ec52ad1fc93a2d0afeb..cb6f5fc352aff449173825d4e7fad9fccb9df915 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java
@@ -593,6 +593,10 @@ public abstract class CraftRegionAccessor implements RegionAccessor {
                 entity = net.minecraft.world.entity.EntityType.BOAT.create(world);
             }
             entity.moveTo(x, y, z, yaw, pitch);
+            // Paper start
+        } else if (org.bukkit.entity.Item.class.isAssignableFrom(clazz)) {
+            entity = new net.minecraft.world.entity.item.ItemEntity(world, x, y, z, new net.minecraft.world.item.ItemStack(net.minecraft.world.item.Item.byBlock(net.minecraft.world.level.block.Blocks.DIRT)));
+            // Paper end
         } else if (FallingBlock.class.isAssignableFrom(clazz)) {
             BlockPos pos = BlockPos.containing(x, y, z);
             entity = FallingBlockEntity.fall(world, pos, this.getHandle().getBlockState(pos));