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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Sat, 16 Jun 2018 01:18:16 -0500
Subject: [PATCH] Make shield blocking delay configurable
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 4af3e59b9ad84aaf1a5dd8f1373b781233ba07d6..7810739098ee52efafbbd5355d4d16dadcb5ac35 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -3828,12 +3828,24 @@ public abstract class LivingEntity extends Entity implements Attackable {
if (this.isUsingItem() && !this.useItem.isEmpty()) {
Item item = this.useItem.getItem();
- return item.getUseAnimation(this.useItem) != UseAnim.BLOCK ? false : item.getUseDuration(this.useItem) - this.useItemRemaining >= 5;
+ return item.getUseAnimation(this.useItem) != UseAnim.BLOCK ? false : item.getUseDuration(this.useItem) - this.useItemRemaining >= getShieldBlockingDelay(); // Paper - Make shield blocking delay configurable
} else {
return false;
}
}
+ // Paper start - Make shield blocking delay configurable
+ public int shieldBlockingDelay = this.level().paperConfig().misc.shieldBlockingDelay;
+
+ public int getShieldBlockingDelay() {
+ return shieldBlockingDelay;
+ }
+
+ public void setShieldBlockingDelay(int shieldBlockingDelay) {
+ this.shieldBlockingDelay = shieldBlockingDelay;
+ }
+ // Paper end - Make shield blocking delay configurable
+
public boolean isSuppressingSlidingDownLadder() {
return this.isShiftKeyDown();
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
index 19f8cfe1146374169208f26632763a882291431c..1c6abeff5b541cdea914ac956f2ab1d2e1c5769f 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
@@ -855,5 +855,15 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
public void setArrowsStuck(final int arrows) {
this.getHandle().setArrowCount(arrows);
}
+
+ @Override
+ public int getShieldBlockingDelay() {
+ return getHandle().getShieldBlockingDelay();
+ }
+
+ @Override
+ public void setShieldBlockingDelay(int delay) {
+ getHandle().setShieldBlockingDelay(delay);
+ }
// Paper end
}
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