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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sun, 29 Jul 2018 05:02:15 +0100
Subject: [PATCH] Break up and make tab spam limits configurable

Due to the changes in 1.13, clients will send a tab completion request
for all bukkit commands in order to factor in the lack of support for
brigadier and provide backwards support in the API.

Craftbukkit, however; has moved the chat spam limiter to also interact
with the tab completion request, which while good for avoiding abuse,
causes 1.13 clients to easilly be kicked from a server in bukkit due
to this. Removing the spam limit could cause issues for servers, however,
there is no way for servers to manipulate this without blindly cancelling
kick events, which only causes additional complications. This also causes
issues in that the tab spam limit and chat share the same field but different
limits, meaning that a player having typed a long command may be kicked from
the server.

Splitting the field up and making it configurable allows for server owners
to take the burden of this into their own hand without having to rely on
plugins doing unsafe things.

diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
index 915e2c5b0ffbd0d459a203e1bfb131be4c5476d4..00dd9dab2b19f3e49f3b41c20eb96a84bfae1769 100644
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
@@ -318,4 +318,18 @@ public class PaperConfig {
             Bukkit.getLogger().log(Level.INFO, "Using Aikar's Alternative Luck Formula to apply Luck attribute to all loot pool calculations. See https://luckformula.emc.gs");
         }
     }
+
+    public static int tabSpamIncrement = 1;
+    public static int tabSpamLimit = 500;
+    private static void tabSpamLimiters() {
+        tabSpamIncrement = getInt("settings.spam-limiter.tab-spam-increment", tabSpamIncrement);
+        // Older versions used a smaller limit, which is too low for 1.13, we'll bump this up if default
+        if (version < 14) {
+            if (tabSpamIncrement == 10) {
+                set("settings.spam-limiter.tab-spam-increment", 2);
+                tabSpamIncrement = 2;
+            }
+        }
+        tabSpamLimit = getInt("settings.spam-limiter.tab-spam-limit", tabSpamLimit);
+    }
 }
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 7d3dd3fba294bff2eeb261de767e3de04a6e6b42..cc1b855b09d4826f88b0c2b9c08fb901191a2108 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -227,6 +227,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
     private long keepAliveChallenge;
     // CraftBukkit start - multithreaded fields
     private AtomicInteger chatSpamTickCount = new AtomicInteger();
+    private final java.util.concurrent.atomic.AtomicInteger tabSpamLimiter = new java.util.concurrent.atomic.AtomicInteger(); // Paper - configurable tab spam limits
     // CraftBukkit end
     private int dropSpamTickCount;
     private double firstGoodX;
@@ -359,6 +360,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
         this.server.getProfiler().pop();
         // CraftBukkit start
         for (int spam; (spam = this.chatSpamTickCount.get()) > 0 && !this.chatSpamTickCount.compareAndSet(spam, spam - 1); ) ;
+        if (tabSpamLimiter.get() > 0) tabSpamLimiter.getAndDecrement(); // Paper - split to seperate variable
         /* Use thread-safe field access instead
         if (this.chatSpamTickCount > 0) {
             --this.chatSpamTickCount;
@@ -705,7 +707,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
     public void handleCustomCommandSuggestions(ServerboundCommandSuggestionPacket packet) {
         // PlayerConnectionUtils.ensureMainThread(packetplayintabcomplete, this, this.player.getWorldServer()); // Paper - run this async
         // CraftBukkit start
-        if (this.chatSpamTickCount.addAndGet(1) > 500 && !this.server.getPlayerList().isOp(this.player.getGameProfile())) {
+        if (this.chatSpamTickCount.addAndGet(com.destroystokyo.paper.PaperConfig.tabSpamIncrement) > com.destroystokyo.paper.PaperConfig.tabSpamLimit && !this.server.getPlayerList().isOp(this.player.getGameProfile())) { // Paper start - split and make configurable
             server.scheduleOnMain(() -> this.disconnect(new TranslatableComponent("disconnect.spam", new Object[0]))); // Paper
             return;
         }