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path: root/patches/server/0250-Improve-death-events.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Phoenix616 <mail@moep.tv>
Date: Tue, 21 Aug 2018 01:39:35 +0100
Subject: [PATCH] Improve death events

This adds the ability to cancel the death events and to modify the sound
an entity makes when dying. (In cases were no sound should it will be
called with shouldPlaySound set to false allowing unsilencing of silent
entities)

It makes handling of entity deaths a lot nicer as you no longer need
to listen on the damage event and calculate if the entity dies yourself
to cancel the death which has the benefit of also receiving the dropped
items and experience which is otherwise only properly possible by using
internal code.

== AT ==
public net.minecraft.world.entity.LivingEntity getDeathSound()Lnet/minecraft/sounds/SoundEvent;
public net.minecraft.world.entity.LivingEntity getSoundVolume()F

diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index e073b48ed6cbefc503216615f54d09b309217d80..c97410f580f31389987ef944fc410e44459a4693 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -263,6 +263,10 @@ public class ServerPlayer extends Player {
     private int containerCounter;
     public boolean wonGame;
     private int containerUpdateDelay; // Paper - Configurable container update tick rate
+    // Paper start - cancellable death event
+    public boolean queueHealthUpdatePacket;
+    public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
+    // Paper end - cancellable death event
 
     // CraftBukkit start
     public CraftPlayer.TransferCookieConnection transferCookieConnection;
@@ -877,7 +881,7 @@ public class ServerPlayer extends Player {
 
     @Override
     public void die(DamageSource damageSource) {
-        this.gameEvent(GameEvent.ENTITY_DIE);
+        // this.gameEvent(GameEvent.ENTITY_DIE); // Paper - move below event cancellation check
         boolean flag = this.level().getGameRules().getBoolean(GameRules.RULE_SHOWDEATHMESSAGES);
         // CraftBukkit start - fire PlayerDeathEvent
         if (this.isRemoved()) {
@@ -905,6 +909,16 @@ public class ServerPlayer extends Player {
         String deathmessage = defaultMessage.getString();
         this.keepLevel = keepInventory; // SPIGOT-2222: pre-set keepLevel
         org.bukkit.event.entity.PlayerDeathEvent event = CraftEventFactory.callPlayerDeathEvent(this, loot, PaperAdventure.asAdventure(defaultMessage), keepInventory); // Paper - Adventure
+        // Paper start - cancellable death event
+        if (event.isCancelled()) {
+            // make compatible with plugins that might have already set the health in an event listener
+            if (this.getHealth() <= 0) {
+                this.setHealth((float) event.getReviveHealth());
+            }
+            return;
+        }
+        this.gameEvent(GameEvent.ENTITY_DIE); // moved from the top of this method
+        // Paper end
 
         // SPIGOT-943 - only call if they have an inventory open
         if (this.containerMenu != this.inventoryMenu) {
@@ -1053,8 +1067,17 @@ public class ServerPlayer extends Player {
                         }
                     }
                 }
-
-                return super.hurt(source, amount);
+                // Paper start - cancellable death events
+                //return super.hurt(source, amount);
+                this.queueHealthUpdatePacket = true;
+                boolean damaged = super.hurt(source, amount);
+                this.queueHealthUpdatePacket = false;
+                if (this.queuedHealthUpdatePacket != null) {
+                    this.connection.send(this.queuedHealthUpdatePacket);
+                    this.queuedHealthUpdatePacket = null;
+                }
+                return damaged;
+                // Paper end
             }
         }
     }
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 67ba23c66e253d3a96f6b08a5580387859652aa2..a770d2bda45cee739a5371119018e6f6e4cbb2cb 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -271,6 +271,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
     public Set<UUID> collidableExemptions = new HashSet<>();
     public boolean bukkitPickUpLoot;
     public org.bukkit.craftbukkit.entity.CraftLivingEntity getBukkitLivingEntity() { return (org.bukkit.craftbukkit.entity.CraftLivingEntity) super.getBukkitEntity(); } // Paper
+    public boolean silentDeath = false; // Paper - mark entity as dying silently for cancellable death event
 
     @Override
     public float getBukkitYaw() {
@@ -1543,11 +1544,12 @@ public abstract class LivingEntity extends Entity implements Attackable {
 
             if (this.isDeadOrDying()) {
                 if (!this.checkTotemDeathProtection(source)) {
-                    if (flag1) {
-                        this.makeSound(this.getDeathSound());
-                    }
+                    // Paper start - moved into CraftEventFactory event caller for cancellable death event
+                    this.silentDeath = !flag1; // mark entity as dying silently
+                    // Paper end
 
                     this.die(source);
+                    this.silentDeath = false; // Paper - cancellable death event - reset to default
                 }
             } else if (flag1) {
                 this.playHurtSound(source);
@@ -1706,6 +1708,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
             Entity entity = damageSource.getEntity();
             LivingEntity entityliving = this.getKillCredit();
 
+            /* // Paper - move down to make death event cancellable - this is the awardKillScore below
             if (this.deathScore >= 0 && entityliving != null) {
                 entityliving.awardKillScore(this, this.deathScore, damageSource);
             }
@@ -1717,24 +1720,59 @@ public abstract class LivingEntity extends Entity implements Attackable {
             if (!this.level().isClientSide && this.hasCustomName()) {
                 if (org.spigotmc.SpigotConfig.logNamedDeaths) LivingEntity.LOGGER.info("Named entity {} died: {}", this, this.getCombatTracker().getDeathMessage().getString()); // Spigot
             }
+             */ // Paper - move down to make death event cancellable - this is the awardKillScore below
 
             this.dead = true;
-            this.getCombatTracker().recheckStatus();
+            // Paper - moved into if below
             Level world = this.level();
 
             if (world instanceof ServerLevel) {
                 ServerLevel worldserver = (ServerLevel) world;
+                // Paper - move below into if for onKill
+
+                // Paper start
+                org.bukkit.event.entity.EntityDeathEvent deathEvent = this.dropAllDeathLoot(damageSource);
+                if (deathEvent == null || !deathEvent.isCancelled()) {
+                    if (this.deathScore >= 0 && entityliving != null) {
+                        entityliving.awardKillScore(this, this.deathScore, damageSource);
+                    }
+                    // Paper start - clear equipment if event is not cancelled
+                    if (this instanceof Mob) {
+                        for (EquipmentSlot slot : this.clearedEquipmentSlots) {
+                            this.setItemSlot(slot, ItemStack.EMPTY);
+                        }
+                        this.clearedEquipmentSlots.clear();
+                    }
+                    // Paper end
+
+                    if (this.isSleeping()) {
+                        this.stopSleeping();
+                    }
+
+                    if (!this.level().isClientSide && this.hasCustomName()) {
+                        if (org.spigotmc.SpigotConfig.logNamedDeaths) LivingEntity.LOGGER.info("Named entity {} died: {}", this, this.getCombatTracker().getDeathMessage().getString()); // Spigot
+                    }
 
-                if (entity == null || entity.killedEntity(worldserver, this)) {
+                    this.getCombatTracker().recheckStatus();
+                    if (entity != null) {
+                        entity.killedEntity((ServerLevel) this.level(), this);
+                    }
                     this.gameEvent(GameEvent.ENTITY_DIE);
-                    this.dropAllDeathLoot(damageSource);
-                    this.createWitherRose(entityliving);
+                } else {
+                    this.dead = false;
+                    this.setHealth((float) deathEvent.getReviveHealth());
                 }
 
-                this.level().broadcastEntityEvent(this, (byte) 3);
+                // Paper end
+                this.createWitherRose(entityliving);
             }
 
+            // Paper start
+            if (this.dead) { // Paper
+                this.level().broadcastEntityEvent(this, (byte) 3);
             this.setPose(Pose.DYING);
+            }
+            // Paper end
         }
     }
 
@@ -1742,7 +1780,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
         if (!this.level().isClientSide) {
             boolean flag = false;
 
-            if (adversary instanceof WitherBoss) {
+            if (this.dead && adversary instanceof WitherBoss) { // Paper
                 if (this.level().getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING)) {
                     BlockPos blockposition = this.blockPosition();
                     BlockState iblockdata = Blocks.WITHER_ROSE.defaultBlockState();
@@ -1771,7 +1809,11 @@ public abstract class LivingEntity extends Entity implements Attackable {
         }
     }
 
-    protected void dropAllDeathLoot(DamageSource source) {
+    // Paper start
+    protected boolean clearEquipmentSlots = true;
+    protected Set<EquipmentSlot> clearedEquipmentSlots = new java.util.HashSet<>();
+    protected org.bukkit.event.entity.EntityDeathEvent dropAllDeathLoot(DamageSource source) {
+    // Paper end
         Entity entity = source.getEntity();
         int i;
 
@@ -1786,18 +1828,27 @@ public abstract class LivingEntity extends Entity implements Attackable {
         this.dropEquipment(); // CraftBukkit - from below
         if (this.shouldDropLoot() && this.level().getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) {
             this.dropFromLootTable(source, flag);
+            // Paper start
+            final boolean prev = this.clearEquipmentSlots;
+            this.clearEquipmentSlots = false;
+            this.clearedEquipmentSlots.clear();
+            // Paper end
             this.dropCustomDeathLoot(source, i, flag);
+            this.clearEquipmentSlots = prev; // Paper
         }
         // CraftBukkit start - Call death event
-        CraftEventFactory.callEntityDeathEvent(this, this.drops);
+        org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, this.drops); // Paper
+        this.postDeathDropItems(deathEvent); // Paper
         this.drops = new ArrayList<>();
         // CraftBukkit end
 
         // this.dropInventory();// CraftBukkit - moved up
         this.dropExperience();
+        return deathEvent; // Paper
     }
 
     protected void dropEquipment() {}
+    protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) {} // Paper - method for post death logic that cannot be ran before the event is potentially cancelled
 
     // CraftBukkit start
     public int getExpReward() {
diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java
index 2f33036a78a120898b18301bae1585c65fdb69dc..f91d6cc59f203fc67e38ba92159dbae22b6dbfac 100644
--- a/src/main/java/net/minecraft/world/entity/Mob.java
+++ b/src/main/java/net/minecraft/world/entity/Mob.java
@@ -1170,6 +1170,12 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Targeti
 
     }
 
+    // Paper start
+    protected boolean shouldSkipLoot(EquipmentSlot slot) { // method to avoid to fallback into the global mob loot logic (i.e fox)
+        return false;
+    }
+    // Paper end
+
     @Override
     protected void dropCustomDeathLoot(DamageSource source, int lootingMultiplier, boolean allowDrops) {
         super.dropCustomDeathLoot(source, lootingMultiplier, allowDrops);
@@ -1178,6 +1184,7 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Targeti
 
         for (int k = 0; k < j; ++k) {
             EquipmentSlot enumitemslot = aenumitemslot[k];
+            if (this.shouldSkipLoot(enumitemslot)) continue; // Paper
             ItemStack itemstack = this.getItemBySlot(enumitemslot);
             float f = this.getEquipmentDropChance(enumitemslot);
             boolean flag1 = f > 1.0F;
@@ -1188,7 +1195,13 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Targeti
                 }
 
                 this.spawnAtLocation(itemstack);
+                if (this.clearEquipmentSlots) { // Paper
                 this.setItemSlot(enumitemslot, ItemStack.EMPTY);
+                // Paper start
+                } else {
+                    this.clearedEquipmentSlots.add(enumitemslot);
+                }
+                // Paper end
             }
         }
 
diff --git a/src/main/java/net/minecraft/world/entity/animal/Fox.java b/src/main/java/net/minecraft/world/entity/animal/Fox.java
index d2dfccd1e31b2f050c9f480220cf17df71c687c3..82ced9f42dced65322a55579bb764fb4dc7c1b66 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Fox.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Fox.java
@@ -704,16 +704,38 @@ public class Fox extends Animal implements VariantHolder<Fox.Type> {
         return this.getTrustedUUIDs().contains(uuid);
     }
 
+    // Paper start - handle the bitten item separately like vanilla
     @Override
-    protected void dropAllDeathLoot(DamageSource source) {
+    protected boolean shouldSkipLoot(EquipmentSlot slot) {
+        return slot == EquipmentSlot.MAINHAND;
+    }
+    // Paper end
+
+    @Override
+    // Paper start - Cancellable death event
+    protected org.bukkit.event.entity.EntityDeathEvent dropAllDeathLoot(DamageSource source) {
         ItemStack itemstack = this.getItemBySlot(EquipmentSlot.MAINHAND);
 
-        if (!itemstack.isEmpty()) {
+        boolean releaseMouth = false;
+        if (!itemstack.isEmpty() && this.level().getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) { // Fix MC-153010
             this.spawnAtLocation(itemstack);
+            releaseMouth = true;
+        }
+
+        org.bukkit.event.entity.EntityDeathEvent deathEvent = super.dropAllDeathLoot(source);
+
+        // Below is code to drop
+
+        if (deathEvent == null || deathEvent.isCancelled()) {
+            return deathEvent;
+        }
+
+        if (releaseMouth) {
+            // Paper end - Cancellable death event
             this.setItemSlot(EquipmentSlot.MAINHAND, ItemStack.EMPTY);
         }
 
-        super.dropAllDeathLoot(source);
+        return deathEvent; // Paper - Cancellable death event
     }
 
     public static boolean isPathClear(Fox fox, LivingEntity chasedEntity) {
diff --git a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
index b93ea19186e9988b75fa55736df602fa7e5d1648..557d938b65af6b0e55571011bd1c50decbb64a3d 100644
--- a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
+++ b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
@@ -77,9 +77,17 @@ public abstract class AbstractChestedHorse extends AbstractHorse {
                 this.spawnAtLocation(Blocks.CHEST);
             }
 
+            //this.setChest(false); // Paper - moved to post death logic
+        }
+    }
+
+    // Paper start
+    protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) {
+        if (this.hasChest() && (event == null || !event.isCancelled())) {
             this.setChest(false);
         }
     }
+    // Paper end
 
     @Override
     public void addAdditionalSaveData(CompoundTag nbt) {
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
index 042968ff848da74be0c9fcf9bac3d0adfb135802..cb3729509e50fed64b17f16797825c1d21f7bf5b 100644
--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
@@ -499,8 +499,10 @@ public class ArmorStand extends LivingEntity {
                 }
                 // CraftBukkit end
                 if (source.is(DamageTypeTags.IS_EXPLOSION)) {
-                    this.brokenByAnything(source);
-                    this.kill();
+                    // Paper start - avoid duplicate event call
+                    org.bukkit.event.entity.EntityDeathEvent event = this.brokenByAnything(source);
+                    if (!event.isCancelled()) this.kill(false);
+                    // Paper end
                     return false;
                 } else if (source.is(DamageTypeTags.IGNITES_ARMOR_STANDS)) {
                     if (this.isOnFire()) {
@@ -543,9 +545,9 @@ public class ArmorStand extends LivingEntity {
                                 this.gameEvent(GameEvent.ENTITY_DAMAGE, source.getEntity());
                                 this.lastHit = i;
                             } else {
-                                this.brokenByPlayer(source);
+                                org.bukkit.event.entity.EntityDeathEvent event = this.brokenByPlayer(source); // Paper
                                 this.showBreakingParticles();
-                                this.discard(EntityRemoveEvent.Cause.DEATH); // CraftBukkit - SPIGOT-4890: remain as this.discard() since above damagesource method will call death event
+                                if (!event.isCancelled()) this.kill(false); // Paper - we still need to kill to follow vanilla logic (emit the game event etc...)
                             }
 
                             return true;
@@ -597,8 +599,10 @@ public class ArmorStand extends LivingEntity {
 
         f1 -= amount;
         if (f1 <= 0.5F) {
-            this.brokenByAnything(damageSource);
-            this.kill();
+            // Paper start - avoid duplicate event call
+            org.bukkit.event.entity.EntityDeathEvent event = this.brokenByAnything(damageSource);
+            if (!event.isCancelled()) this.kill(false);
+            // Paper end
         } else {
             this.setHealth(f1);
             this.gameEvent(GameEvent.ENTITY_DAMAGE, damageSource.getEntity());
@@ -606,15 +610,15 @@ public class ArmorStand extends LivingEntity {
 
     }
 
-    private void brokenByPlayer(DamageSource damageSource) {
+    private org.bukkit.event.entity.EntityDeathEvent brokenByPlayer(DamageSource damageSource) { // Paper
         ItemStack itemstack = new ItemStack(Items.ARMOR_STAND);
 
         itemstack.set(DataComponents.CUSTOM_NAME, this.getCustomName());
         this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
-        this.brokenByAnything(damageSource);
+        return this.brokenByAnything(damageSource); // Paper
     }
 
-    private void brokenByAnything(DamageSource damageSource) {
+    private org.bukkit.event.entity.EntityDeathEvent brokenByAnything(DamageSource damageSource) { // Paper
         this.playBrokenSound();
         // this.dropAllDeathLoot(damagesource); // CraftBukkit - moved down
 
@@ -636,7 +640,7 @@ public class ArmorStand extends LivingEntity {
                 this.armorItems.set(i, ItemStack.EMPTY);
             }
         }
-        this.dropAllDeathLoot(damageSource); // CraftBukkit - moved from above
+        return this.dropAllDeathLoot(damageSource); // CraftBukkit - moved from above // Paper
 
     }
 
@@ -758,7 +762,16 @@ public class ArmorStand extends LivingEntity {
 
     @Override
     public void kill() {
-        org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, this.drops); // CraftBukkit - call event
+        // Paper start
+        kill(true);
+    }
+
+    public void kill(boolean callEvent) {
+        if (callEvent) {
+        // Paper end
+        org.bukkit.event.entity.EntityDeathEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, this.drops); // CraftBukkit - call event // Paper - make cancellable
+        if (event.isCancelled()) return; // Paper - make cancellable
+        } // Paper
         this.remove(Entity.RemovalReason.KILLED, EntityRemoveEvent.Cause.DEATH); // CraftBukkit - add Bukkit remove cause
         this.gameEvent(GameEvent.ENTITY_DIE);
     }
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index f00afc993fc343a1fbc6cf71f8b3e45f8d76e42b..9d3cef9bb395a64ea934f4496ec8556b67d83bf2 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -2502,7 +2502,14 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
     @Override
     public void sendHealthUpdate() {
         FoodData foodData = this.getHandle().getFoodData();
-        this.sendHealthUpdate(this.getScaledHealth(), foodData.getFoodLevel(), foodData.getSaturationLevel());
+        // Paper start - cancellable death event
+        ClientboundSetHealthPacket packet = new ClientboundSetHealthPacket(this.getScaledHealth(), foodData.getFoodLevel(), foodData.getSaturationLevel());
+        if (this.getHandle().queueHealthUpdatePacket) {
+            this.getHandle().queuedHealthUpdatePacket = packet;
+        } else {
+            this.getHandle().connection.send(packet);
+        }
+        // Paper end
     }
 
     public void injectScaledMaxHealth(Collection<AttributeInstance> collection, boolean force) {
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index cecadd303f40a0e4a3e8315aa58226b6eb3ff7c3..e2d74bf7e888b5161b210393e72c484058a3657b 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -891,9 +891,16 @@ public class CraftEventFactory {
     public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List<org.bukkit.inventory.ItemStack> drops) {
         CraftLivingEntity entity = (CraftLivingEntity) victim.getBukkitEntity();
         EntityDeathEvent event = new EntityDeathEvent(entity, drops, victim.getExpReward());
+        populateFields(victim, event); // Paper - make cancellable
         CraftWorld world = (CraftWorld) entity.getWorld();
         Bukkit.getServer().getPluginManager().callEvent(event);
 
+        // Paper start - make cancellable
+        if (event.isCancelled()) {
+            return event;
+        }
+        playDeathSound(victim, event);
+        // Paper end
         victim.expToDrop = event.getDroppedExp();
 
         for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
@@ -910,8 +917,15 @@ public class CraftEventFactory {
         PlayerDeathEvent event = new PlayerDeathEvent(entity, drops, victim.getExpReward(), 0, deathMessage);
         event.setKeepInventory(keepInventory);
         event.setKeepLevel(victim.keepLevel); // SPIGOT-2222: pre-set keepLevel
+        populateFields(victim, event); // Paper - make cancellable
         org.bukkit.World world = entity.getWorld();
         Bukkit.getServer().getPluginManager().callEvent(event);
+        // Paper start - make cancellable
+        if (event.isCancelled()) {
+            return event;
+        }
+        playDeathSound(victim, event);
+        // Paper end
 
         victim.keepLevel = event.getKeepLevel();
         victim.newLevel = event.getNewLevel();
@@ -928,6 +942,31 @@ public class CraftEventFactory {
         return event;
     }
 
+    // Paper start - helper methods for making death event cancellable
+    // Add information to death event
+    private static void populateFields(net.minecraft.world.entity.LivingEntity victim, EntityDeathEvent event) {
+        event.setReviveHealth(event.getEntity().getAttribute(org.bukkit.attribute.Attribute.GENERIC_MAX_HEALTH).getValue());
+        event.setShouldPlayDeathSound(!victim.silentDeath && !victim.isSilent());
+        net.minecraft.sounds.SoundEvent soundEffect = victim.getDeathSound();
+        event.setDeathSound(soundEffect != null ? org.bukkit.craftbukkit.CraftSound.minecraftToBukkit(soundEffect) : null);
+        event.setDeathSoundCategory(org.bukkit.SoundCategory.valueOf(victim.getSoundSource().name()));
+        event.setDeathSoundVolume(victim.getSoundVolume());
+        event.setDeathSoundPitch(victim.getVoicePitch());
+    }
+
+    // Play death sound manually
+    private static void playDeathSound(net.minecraft.world.entity.LivingEntity victim, EntityDeathEvent event) {
+        if (event.shouldPlayDeathSound() && event.getDeathSound() != null && event.getDeathSoundCategory() != null) {
+            net.minecraft.world.entity.player.Player source = victim instanceof net.minecraft.world.entity.player.Player ? (net.minecraft.world.entity.player.Player) victim : null;
+            double x = event.getEntity().getLocation().getX();
+            double y = event.getEntity().getLocation().getY();
+            double z = event.getEntity().getLocation().getZ();
+            net.minecraft.sounds.SoundEvent soundEffect = org.bukkit.craftbukkit.CraftSound.bukkitToMinecraft(event.getDeathSound());
+            net.minecraft.sounds.SoundSource soundCategory = net.minecraft.sounds.SoundSource.valueOf(event.getDeathSoundCategory().name());
+            victim.level().playSound(source, x, y, z, soundEffect, soundCategory, event.getDeathSoundVolume(), event.getDeathSoundPitch());
+        }
+    }
+    // Paper end
     /**
      * Server methods
      */