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path: root/patches/server/0284-Add-option-to-prevent-players-from-moving-into-unloa.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Gabriele C <sgdc3.mail@gmail.com>
Date: Mon, 22 Oct 2018 17:34:10 +0200
Subject: [PATCH] Add option to prevent players from moving into unloaded
 chunks #1551


diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 29703f57969b80e25ff9a4971e640f34fb212edf..84b0304c538766949990f26f1e4a792a633f67f4 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -431,4 +431,9 @@ public class PaperWorldConfig {
         waterOverLavaFlowSpeed = getInt("water-over-lava-flow-speed", 5);
         log("Water over lava flow speed: " + waterOverLavaFlowSpeed);
     }
+
+    public boolean preventMovingIntoUnloadedChunks = false;
+    private void preventMovingIntoUnloadedChunks() {
+        preventMovingIntoUnloadedChunks = getBoolean("prevent-moving-into-unloaded-chunks", false);
+    }
 }
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index cec99a9e7ab4efef9e7eda723821e9d7bf854946..00a12243a2981903653825edb507b96eb646fd47 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -531,6 +531,13 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
                 }
                 speed *= 2f; // TODO: Get the speed of the vehicle instead of the player
 
+                // Paper start - Prevent moving into unloaded chunks
+                if (player.level.paperConfig.preventMovingIntoUnloadedChunks && worldserver.getChunkIfLoadedImmediately((int) Math.floor(packet.getX()) >> 4, (int) Math.floor(packet.getZ()) >> 4) == null) {
+                    this.connection.send(new ClientboundMoveVehiclePacket(entity));
+                    return;
+                }
+                // Paper end
+
                 if (d10 - d9 > Math.max(100.0D, Math.pow((double) (org.spigotmc.SpigotConfig.movedTooQuicklyMultiplier * (float) i * speed), 2)) && !this.isSingleplayerOwner()) {
                 // CraftBukkit end
                     ServerGamePacketListenerImpl.LOGGER.warn("{} (vehicle of {}) moved too quickly! {},{},{}", entity.getName().getString(), this.player.getName().getString(), d6, d7, d8);
@@ -1155,9 +1162,9 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
                         float prevYaw = this.player.getYRot();
                         float prevPitch = this.player.getXRot();
                         // CraftBukkit end
-                        double d3 = this.player.getX();
+                        double d3 = this.player.getX(); final double toX = d3; // Paper - OBFHELPER
                         double d4 = this.player.getY();
-                        double d5 = this.player.getZ();
+                        double d5 = this.player.getZ(); final double toZ = d5; // Paper - OBFHELPER
                         double d6 = this.player.getY();
                         double d7 = d0 - this.firstGoodX;
                         double d8 = d1 - this.firstGoodY;
@@ -1195,6 +1202,12 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
                             } else {
                                 speed = this.player.getAbilities().walkingSpeed * 10f;
                             }
+                            // Paper start - Prevent moving into unloaded chunks
+                            if (player.level.paperConfig.preventMovingIntoUnloadedChunks && (this.player.getX() != toX || this.player.getZ() != toZ) && !worldserver.hasChunk((int) Math.floor(toX) >> 4, (int) Math.floor(toZ) >> 4)) {
+                                this.internalTeleport(this.player.getX(), this.player.getY(), this.player.getZ(), this.player.getYRot(), this.player.getXRot(), Collections.emptySet(), true);
+                                return;
+                            }
+                            // Paper end
 
                             if (!this.player.isChangingDimension() && (!this.player.getLevel().getGameRules().getBoolean(GameRules.RULE_DISABLE_ELYTRA_MOVEMENT_CHECK) || !this.player.isFallFlying())) {
                                 float f2 = this.player.isFallFlying() ? 300.0F : 100.0F;