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path: root/patches/server/0298-PlayerDeathEvent-shouldDropExperience.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Tue, 24 Dec 2019 00:35:42 +0000
Subject: [PATCH] PlayerDeathEvent#shouldDropExperience


diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index c5eb4766d95b1ed91be8e8631200f56096a17766..099a9aa7e64da22e720fa527cac8750991ee8562 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -1278,7 +1278,7 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
             this.tellNeutralMobsThatIDied();
         }
         // SPIGOT-5478 must be called manually now
-        this.dropExperience(this.serverLevel(), damageSource.getEntity());
+        if (event.shouldDropExperience()) this.dropExperience(this.serverLevel(), damageSource.getEntity()); // Paper - tie to event
         // we clean the player's inventory after the EntityDeathEvent is called so plugins can get the exact state of the inventory.
         if (!event.getKeepInventory()) {
             // Paper start - PlayerDeathEvent#getItemsToKeep