aboutsummaryrefslogtreecommitdiffhomepage
path: root/patches/server/0304-PlayerDeathEvent-shouldDropExperience.patch
blob: bdbb0dc0b0aebf4737de1092540e88555d42748f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Tue, 24 Dec 2019 00:35:42 +0000
Subject: [PATCH] PlayerDeathEvent#shouldDropExperience


diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index b7419b254295b3b2575ce2c6b5e53b1f3f9a3c41..4fe3106379d693e9a61306f284ebab5a4fe68ae5 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -1020,7 +1020,7 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
             this.tellNeutralMobsThatIDied();
         }
         // SPIGOT-5478 must be called manually now
-        this.dropExperience(damageSource.getEntity());
+        if (event.shouldDropExperience()) this.dropExperience(damageSource.getEntity()); // Paper - tie to event
         // we clean the player's inventory after the EntityDeathEvent is called so plugins can get the exact state of the inventory.
         if (!event.getKeepInventory()) {
             // Paper start - PlayerDeathEvent#getItemsToKeep