aboutsummaryrefslogtreecommitdiffhomepage
path: root/patches/server/0341-Don-t-crash-if-player-is-attempted-to-be-removed-fro.patch
blob: 3e893aae8cab30b115b85d531d8e02616159a473 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 18 Apr 2020 15:59:41 -0400
Subject: [PATCH] Don't crash if player is attempted to be removed from
 untracked chunk.

I suspect it deals with teleporting as it uses players current x/y/z

diff --git a/src/main/java/net/minecraft/server/level/DistanceManager.java b/src/main/java/net/minecraft/server/level/DistanceManager.java
index 3d46412b307f08968bb9b96c0649e0405813462e..56aa26bb8d0bfbd3c799163fa620259e6455c89b 100644
--- a/src/main/java/net/minecraft/server/level/DistanceManager.java
+++ b/src/main/java/net/minecraft/server/level/DistanceManager.java
@@ -270,8 +270,8 @@ public abstract class DistanceManager {
         ObjectSet<ServerPlayer> objectset = (ObjectSet) this.playersPerChunk.get(i);
         if (objectset == null) return; // CraftBukkit - SPIGOT-6208
 
-        objectset.remove(player);
-        if (objectset.isEmpty()) {
+        if (objectset != null) objectset.remove(player); // Paper - some state corruption happens here, don't crash, clean up gracefully
+        if (objectset == null || objectset.isEmpty()) { // Paper
             this.playersPerChunk.remove(i);
             this.naturalSpawnChunkCounter.update(i, Integer.MAX_VALUE, false);
             this.playerTicketManager.update(i, Integer.MAX_VALUE, false);