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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 25 Apr 2020 06:46:35 -0400
Subject: [PATCH] Fix item duplication and teleport issues

This notably fixes the newest "Donkey Dupe", but also fixes a lot
of dupe bugs in general around nether portals and entity world transfer

We also fix item duplication generically by anytime we clone an item
to drop it on the ground, destroy the source item.

This avoid an itemstack ever existing twice in the world state pre
clean up stage.

So even if something NEW comes up, it would be impossible to drop the
same item twice because the source was destroyed.

diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index d45923ad2d82b3eb73a832c557eeea3c069b4dc9..6fcaa0e343b6f4e0e80eecdb7ea3e70d98272280 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -2447,11 +2447,12 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
         } else {
             // CraftBukkit start - Capture drops for death event
             if (this instanceof net.minecraft.world.entity.LivingEntity && !((net.minecraft.world.entity.LivingEntity) this).forceDrops) {
-                ((net.minecraft.world.entity.LivingEntity) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(stack));
+                ((net.minecraft.world.entity.LivingEntity) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(stack)); // Paper - mirror so we can destroy it later
                 return null;
             }
             // CraftBukkit end
-            ItemEntity entityitem = new ItemEntity(this.level(), this.getX(), this.getY() + (double) yOffset, this.getZ(), stack);
+            ItemEntity entityitem = new ItemEntity(this.level(), this.getX(), this.getY() + (double) yOffset, this.getZ(), stack.copy()); // Paper - copy so we can destroy original
+            stack.setCount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe
 
             entityitem.setDefaultPickUpDelay();
             // CraftBukkit start
@@ -3244,6 +3245,12 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
     @Nullable
     public Entity teleportTo(ServerLevel worldserver, Vec3 location) {
         // CraftBukkit end
+        // Paper start - Fix item duplication and teleport issues
+        if (!this.isAlive() || !this.valid) {
+            LOGGER.warn("Illegal Entity Teleport " + this + " to " + worldserver + ":" + location, new Throwable());
+            return null;
+        }
+        // Paper end - Fix item duplication and teleport issues
         if (this.level() instanceof ServerLevel && !this.isRemoved()) {
             this.level().getProfiler().push("changeDimension");
             // CraftBukkit start
@@ -3270,6 +3277,11 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
                 // CraftBukkit end
 
                 this.level().getProfiler().popPush("reloading");
+                // Paper start - Fix item duplication and teleport issues
+                if (this instanceof Mob) {
+                    ((Mob) this).dropLeash(true, true); // Paper drop lead
+                }
+                // Paper end - Fix item duplication and teleport issues
                 Entity entity = this.getType().create(worldserver);
 
                 if (entity != null) {
@@ -3287,10 +3299,6 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
                     // CraftBukkit start - Forward the CraftEntity to the new entity
                     this.getBukkitEntity().setHandle(entity);
                     entity.bukkitEntity = this.getBukkitEntity();
-
-                    if (this instanceof Mob) {
-                        ((Mob) this).dropLeash(true, false); // Unleash to prevent duping of leads.
-                    }
                     // CraftBukkit end
                 }
 
@@ -3411,7 +3419,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
     }
 
     public boolean canChangeDimensions() {
-        return !this.isPassenger() && !this.isVehicle();
+        return !this.isPassenger() && !this.isVehicle() && isAlive() && valid; // Paper - Fix item duplication and teleport issues
     }
 
     public float getBlockExplosionResistance(Explosion explosion, BlockGetter world, BlockPos pos, BlockState blockState, FluidState fluidState, float max) {
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index dfe327a17ec97d9317e451303721c7fea5268d2f..5280bae3ad8f9c137e58add8a8d056df81de9928 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -1740,9 +1740,9 @@ public abstract class LivingEntity extends Entity implements Attackable {
                 // Paper start
                 org.bukkit.event.entity.EntityDeathEvent deathEvent = this.dropAllDeathLoot(damageSource);
                 if (deathEvent == null || !deathEvent.isCancelled()) {
-                    if (this.deathScore >= 0 && entityliving != null) {
-                        entityliving.awardKillScore(this, this.deathScore, damageSource);
-                    }
+                    // if (this.deathScore >= 0 && entityliving != null) { // Paper - Fix item duplication and teleport issues; moved to be run earlier in #dropAllDeathLoot before destroying the drop items in CraftEventFactory#callEntityDeathEvent
+                    //     entityliving.awardKillScore(this, this.deathScore, damageSource);
+                    // }
                     // Paper start - clear equipment if event is not cancelled
                     if (this instanceof Mob) {
                         for (EquipmentSlot slot : this.clearedEquipmentSlots) {
@@ -1843,8 +1843,13 @@ public abstract class LivingEntity extends Entity implements Attackable {
             this.dropCustomDeathLoot(source, i, flag);
             this.clearEquipmentSlots = prev; // Paper
         }
-        // CraftBukkit start - Call death event
-        org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, source, this.drops); // Paper
+        // CraftBukkit start - Call death event // Paper start - call advancement triggers with correct entity equipment
+        org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, source, this.drops, () -> {
+            final LivingEntity entityliving = this.getKillCredit();
+            if (this.deathScore >= 0 && entityliving != null) {
+                entityliving.awardKillScore(this, this.deathScore, source);
+            }
+        }); // Paper end
         this.postDeathDropItems(deathEvent); // Paper
         this.drops = new ArrayList<>();
         // CraftBukkit end
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
index 029d5756f424dba57b4a974b09453c2f0cf0e8e2..e1f6853c450a2e6a0d7607f1faec7bc5c82d9621 100644
--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
@@ -628,7 +628,7 @@ public class ArmorStand extends LivingEntity {
         for (i = 0; i < this.handItems.size(); ++i) {
             itemstack = (ItemStack) this.handItems.get(i);
             if (!itemstack.isEmpty()) {
-                this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
+                this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
                 this.handItems.set(i, ItemStack.EMPTY);
             }
         }
@@ -636,7 +636,7 @@ public class ArmorStand extends LivingEntity {
         for (i = 0; i < this.armorItems.size(); ++i) {
             itemstack = (ItemStack) this.armorItems.get(i);
             if (!itemstack.isEmpty()) {
-                this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
+                this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
                 this.armorItems.set(i, ItemStack.EMPTY);
             }
         }
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 74fc73549b504eb2b7fcaa141aa125f84a077ed9..ac4a8c9d4f727f3caa16f6dc5497d69f9db52aab 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -894,6 +894,11 @@ public class CraftEventFactory {
     }
 
     public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, DamageSource damageSource, List<org.bukkit.inventory.ItemStack> drops) {
+        // Paper start
+        return CraftEventFactory.callEntityDeathEvent(victim, damageSource, drops, com.google.common.util.concurrent.Runnables.doNothing());
+    }
+    public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, DamageSource damageSource, List<org.bukkit.inventory.ItemStack> drops, Runnable lootCheck) {
+        // Paper end
         CraftLivingEntity entity = (CraftLivingEntity) victim.getBukkitEntity();
         CraftDamageSource bukkitDamageSource = new CraftDamageSource(damageSource);
         EntityDeathEvent event = new EntityDeathEvent(entity, bukkitDamageSource, drops, victim.getExpReward());
@@ -908,11 +913,13 @@ public class CraftEventFactory {
         playDeathSound(victim, event);
         // Paper end
         victim.expToDrop = event.getDroppedExp();
+        lootCheck.run(); // Paper - advancement triggers before destroying items
 
         for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
             if (stack == null || stack.getType() == Material.AIR || stack.getAmount() == 0) continue;
 
-            world.dropItem(entity.getLocation(), stack);
+            world.dropItem(entity.getLocation(), stack); // Paper - note: dropItem already clones due to this being bukkit -> NMS
+            if (stack instanceof CraftItemStack) stack.setAmount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe, but don't nuke bukkit stacks of manually added items
         }
 
         return event;