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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 25 Apr 2020 06:46:35 -0400
Subject: [PATCH] Fix item duplication and teleport issues

This notably fixes the newest "Donkey Dupe", but also fixes a lot
of dupe bugs in general around nether portals and entity world transfer

We also fix item duplication generically by anytime we clone an item
to drop it on the ground, destroy the source item.

This avoid an itemstack ever existing twice in the world state pre
clean up stage.

So even if something NEW comes up, it would be impossible to drop the
same item twice because the source was destroyed.

diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 04bd6d6bc6af0e423f56329dc3554b04170932f9..af49ff55865b327c167efedcb7413c270824efe3 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -2447,11 +2447,12 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
         } else {
             // CraftBukkit start - Capture drops for death event
             if (this instanceof net.minecraft.world.entity.LivingEntity && !((net.minecraft.world.entity.LivingEntity) this).forceDrops) {
-                ((net.minecraft.world.entity.LivingEntity) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(stack));
+                ((net.minecraft.world.entity.LivingEntity) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(stack)); // Paper - mirror so we can destroy it later
                 return null;
             }
             // CraftBukkit end
-            ItemEntity entityitem = new ItemEntity(this.level(), this.getX(), this.getY() + (double) yOffset, this.getZ(), stack);
+            ItemEntity entityitem = new ItemEntity(this.level(), this.getX(), this.getY() + (double) yOffset, this.getZ(), stack.copy()); // Paper - copy so we can destroy original
+            stack.setCount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe
 
             entityitem.setDefaultPickUpDelay();
             // CraftBukkit start
@@ -3238,6 +3239,12 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
     @Nullable
     public Entity teleportTo(ServerLevel worldserver, Vec3 location) {
         // CraftBukkit end
+        // Paper start - Fix item duplication and teleport issues
+        if (!this.isAlive() || !this.valid) {
+            LOGGER.warn("Illegal Entity Teleport " + this + " to " + worldserver + ":" + location, new Throwable());
+            return null;
+        }
+        // Paper end - Fix item duplication and teleport issues
         if (this.level() instanceof ServerLevel && !this.isRemoved()) {
             this.level().getProfiler().push("changeDimension");
             // CraftBukkit start
@@ -3264,6 +3271,11 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
                 // CraftBukkit end
 
                 this.level().getProfiler().popPush("reloading");
+                // Paper start - Fix item duplication and teleport issues
+                if (this instanceof Mob) {
+                    ((Mob) this).dropLeash(true, true); // Paper drop lead
+                }
+                // Paper end - Fix item duplication and teleport issues
                 Entity entity = this.getType().create(worldserver);
 
                 if (entity != null) {
@@ -3281,10 +3293,6 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
                     // CraftBukkit start - Forward the CraftEntity to the new entity
                     this.getBukkitEntity().setHandle(entity);
                     entity.bukkitEntity = this.getBukkitEntity();
-
-                    if (this instanceof Mob) {
-                        ((Mob) this).dropLeash(true, false); // Unleash to prevent duping of leads.
-                    }
                     // CraftBukkit end
                 }
 
@@ -3405,7 +3413,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
     }
 
     public boolean canChangeDimensions() {
-        return !this.isPassenger() && !this.isVehicle();
+        return !this.isPassenger() && !this.isVehicle() && isAlive() && valid; // Paper - Fix item duplication and teleport issues
     }
 
     public float getBlockExplosionResistance(Explosion explosion, BlockGetter world, BlockPos pos, BlockState blockState, FluidState fluidState, float max) {
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 10e337fc1fb23d9eaab54f92021a7d95a14468f8..8daaadbc524ee8d7c4a4ddd1d2a822f3b697abd0 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -1734,9 +1734,9 @@ public abstract class LivingEntity extends Entity implements Attackable {
                 // Paper start
                 org.bukkit.event.entity.EntityDeathEvent deathEvent = this.dropAllDeathLoot(damageSource);
                 if (deathEvent == null || !deathEvent.isCancelled()) {
-                    if (this.deathScore >= 0 && entityliving != null) {
-                        entityliving.awardKillScore(this, this.deathScore, damageSource);
-                    }
+                    // if (this.deathScore >= 0 && entityliving != null) { // Paper - Fix item duplication and teleport issues; moved to be run earlier in #dropAllDeathLoot before destroying the drop items in CraftEventFactory#callEntityDeathEvent
+                    //     entityliving.awardKillScore(this, this.deathScore, damageSource);
+                    // }
                     // Paper start - clear equipment if event is not cancelled
                     if (this instanceof Mob) {
                         for (EquipmentSlot slot : this.clearedEquipmentSlots) {
@@ -1837,8 +1837,13 @@ public abstract class LivingEntity extends Entity implements Attackable {
             this.dropCustomDeathLoot(source, i, flag);
             this.clearEquipmentSlots = prev; // Paper
         }
-        // CraftBukkit start - Call death event
-        org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, this.drops); // Paper
+        // CraftBukkit start - Call death event // Paper start - call advancement triggers with correct entity equipment
+        org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, this.drops, () -> {
+            final LivingEntity entityliving = this.getKillCredit();
+            if (this.deathScore >= 0 && entityliving != null) {
+                entityliving.awardKillScore(this, this.deathScore, source);
+            }
+        }); // Paper end
         this.postDeathDropItems(deathEvent); // Paper
         this.drops = new ArrayList<>();
         // CraftBukkit end
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
index cb3729509e50fed64b17f16797825c1d21f7bf5b..bf717b5bcd14291a99414eae5366c0b91ce68a68 100644
--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
@@ -628,7 +628,7 @@ public class ArmorStand extends LivingEntity {
         for (i = 0; i < this.handItems.size(); ++i) {
             itemstack = (ItemStack) this.handItems.get(i);
             if (!itemstack.isEmpty()) {
-                this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
+                this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
                 this.handItems.set(i, ItemStack.EMPTY);
             }
         }
@@ -636,7 +636,7 @@ public class ArmorStand extends LivingEntity {
         for (i = 0; i < this.armorItems.size(); ++i) {
             itemstack = (ItemStack) this.armorItems.get(i);
             if (!itemstack.isEmpty()) {
-                this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
+                this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
                 this.armorItems.set(i, ItemStack.EMPTY);
             }
         }
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index fae07957147ee22a91d5da925e834a0495021958..f39bfda4487114f5a0a720e328321485839dd790 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -894,6 +894,11 @@ public class CraftEventFactory {
     }
 
     public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List<org.bukkit.inventory.ItemStack> drops) {
+        // Paper start
+        return CraftEventFactory.callEntityDeathEvent(victim, drops, com.google.common.util.concurrent.Runnables.doNothing());
+    }
+    public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List<org.bukkit.inventory.ItemStack> drops, Runnable lootCheck) {
+        // Paper end
         CraftLivingEntity entity = (CraftLivingEntity) victim.getBukkitEntity();
         EntityDeathEvent event = new EntityDeathEvent(entity, drops, victim.getExpReward());
         populateFields(victim, event); // Paper - make cancellable
@@ -907,11 +912,13 @@ public class CraftEventFactory {
         playDeathSound(victim, event);
         // Paper end
         victim.expToDrop = event.getDroppedExp();
+        lootCheck.run(); // Paper - advancement triggers before destroying items
 
         for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
             if (stack == null || stack.getType() == Material.AIR || stack.getAmount() == 0) continue;
 
-            world.dropItem(entity.getLocation(), stack);
+            world.dropItem(entity.getLocation(), stack); // Paper - note: dropItem already clones due to this being bukkit -> NMS
+            if (stack instanceof CraftItemStack) stack.setAmount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe, but don't nuke bukkit stacks of manually added items
         }
 
         return event;