aboutsummaryrefslogtreecommitdiffhomepage
path: root/patches/server/0389-Pillager-patrol-spawn-settings-and-per-player-option.patch
blob: 29e03ac93c4b44164e73e23902567ad905fbd406 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Phoenix616 <mail@moep.tv>
Date: Sat, 1 Feb 2020 16:50:39 +0100
Subject: [PATCH] Pillager patrol spawn settings and per player options

This adds config options for defining the spawn chance, spawn delay and
spawn start day as well as toggles for handling the spawn delay and
start day per player. (Based on the time played statistic)
When not per player it will use the Vanilla mechanic of one delay per
world and the world age for the start day.

diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 1218411afe1e2e3c2ee54aec6287ff33b59afd01..03c45d4fa891e9f00d4b6b24cfc144086294618b 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -474,10 +474,21 @@ public class PaperWorldConfig {
     }
 
     public boolean disablePillagerPatrols = false;
+    public double patrolSpawnChance = 0.2;
+    public boolean patrolPerPlayerDelay = false;
+    public int patrolDelay = 12000;
+    public boolean patrolPerPlayerStart = false;
+    public int patrolStartDay = 5;
     private void pillagerSettings() {
         disablePillagerPatrols = getBoolean("game-mechanics.disable-pillager-patrols", disablePillagerPatrols);
+        patrolSpawnChance = getDouble("game-mechanics.pillager-patrols.spawn-chance", patrolSpawnChance);
+        patrolPerPlayerDelay = getBoolean("game-mechanics.pillager-patrols.spawn-delay.per-player", patrolPerPlayerDelay);
+        patrolDelay = getInt("game-mechanics.pillager-patrols.spawn-delay.ticks", patrolDelay);
+        patrolPerPlayerStart = getBoolean("game-mechanics.pillager-patrols.start.per-player", patrolPerPlayerStart);
+        patrolStartDay = getInt("game-mechanics.pillager-patrols.start.day", patrolStartDay);
     }
 
+
     public boolean entitiesTargetWithFollowRange = false;
     private void entitiesTargetWithFollowRange() {
         entitiesTargetWithFollowRange = getBoolean("entities-target-with-follow-range", entitiesTargetWithFollowRange);
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 7adb5ba76810d39c61e25beeb781f384ce96396a..bbc8f7909b6ae8452a8f3c697bfba92d0170dbe1 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -220,6 +220,7 @@ public class ServerPlayer extends Player {
     public boolean wonGame;
     private int containerUpdateDelay; // Paper
     public long loginTime; // Paper
+    public int patrolSpawnDelay; // Paper - per player patrol spawns
     // Paper start - cancellable death event
     public boolean queueHealthUpdatePacket = false;
     public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
diff --git a/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java b/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
index 744b58d59a5f34ed3bd6f2d4a0f876acfa6a7135..a3bb1d83e413a1f31b9ece4291e9ef11b3a70f0c 100644
--- a/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
+++ b/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
@@ -4,11 +4,12 @@ import java.util.Random;
 import net.minecraft.core.BlockPos;
 import net.minecraft.nbt.CompoundTag;
 import net.minecraft.server.level.ServerLevel;
+import net.minecraft.server.level.ServerPlayer;
+import net.minecraft.stats.Stats;
 import net.minecraft.world.entity.EntityType;
 import net.minecraft.world.entity.MobSpawnType;
 import net.minecraft.world.entity.SpawnGroupData;
 import net.minecraft.world.entity.monster.PatrollingMonster;
-import net.minecraft.world.entity.player.Player;
 import net.minecraft.world.level.BlockGetter;
 import net.minecraft.world.level.CustomSpawner;
 import net.minecraft.world.level.GameRules;
@@ -26,7 +27,7 @@ public class PatrolSpawner implements CustomSpawner {
 
     @Override
     public int tick(ServerLevel world, boolean spawnMonsters, boolean spawnAnimals) {
-        if (world.paperConfig.disablePillagerPatrols) return 0; // Paper
+        if (world.paperConfig.disablePillagerPatrols || world.paperConfig.patrolSpawnChance == 0) return 0; // Paper
         if (!spawnMonsters) {
             return 0;
         } else if (!world.getGameRules().getBoolean(GameRules.RULE_DO_PATROL_SPAWNING)) {
@@ -34,23 +35,51 @@ public class PatrolSpawner implements CustomSpawner {
         } else {
             Random random = world.random;
 
-            --this.nextTick;
-            if (this.nextTick > 0) {
+            // Paper start - Patrol settings
+            // Random player selection moved up for per player spawning and configuration
+            int j = world.players().size();
+            if (j < 1) {
                 return 0;
+            }
+
+            ServerPlayer entityhuman = world.players().get(random.nextInt(j));
+            if (entityhuman.isSpectator()) {
+                return 0;
+            }
+
+            int patrolSpawnDelay;
+            if (world.paperConfig.patrolPerPlayerDelay) {
+                --entityhuman.patrolSpawnDelay;
+                patrolSpawnDelay = entityhuman.patrolSpawnDelay;
             } else {
-                this.nextTick += 12000 + random.nextInt(1200);
-                long i = world.getDayTime() / 24000L;
+                this.nextTick--;
+                patrolSpawnDelay = this.nextTick;
+            }
+
+            if (patrolSpawnDelay > 0) {
+                return 0;
+            } else {
+                long days;
+                if (world.paperConfig.patrolPerPlayerStart) {
+                    days = entityhuman.getStats().getValue(Stats.CUSTOM.get(Stats.PLAY_TIME)) / 24000L; // PLAY_ONE_MINUTE is actually counting in ticks, a misnomer by Mojang
+                } else {
+                    days = world.getDayTime() / 24000L;
+                }
+                if (world.paperConfig.patrolPerPlayerDelay) {
+                    entityhuman.patrolSpawnDelay += world.paperConfig.patrolDelay + random.nextInt(1200);
+                } else {
+                    this.nextTick += world.paperConfig.patrolDelay + random.nextInt(1200);
+                }
 
-                if (i >= 5L && world.isDay()) {
-                    if (random.nextInt(5) != 0) {
+                if (days >= world.paperConfig.patrolStartDay && world.isDay()) {
+                    if (random.nextDouble() >= world.paperConfig.patrolSpawnChance) {
+                        // Paper end
                         return 0;
                     } else {
-                        int j = world.players().size();
 
                         if (j < 1) {
                             return 0;
                         } else {
-                            Player entityhuman = (Player) world.players().get(random.nextInt(j));
 
                             if (entityhuman.isSpectator()) {
                                 return 0;