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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 25 Apr 2020 06:46:35 -0400
Subject: [PATCH] Fix numerous item duplication issues and teleport issues

This notably fixes the newest "Donkey Dupe", but also fixes a lot
of dupe bugs in general around nether portals and entity world transfer

We also fix item duplication generically by anytime we clone an item
to drop it on the ground, destroy the source item.

This avoid an itemstack ever existing twice in the world state pre
clean up stage.

So even if something NEW comes up, it would be impossible to drop the
same item twice because the source was destroyed.

diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 69aef07129201308ae275434b754977c6ece5dd7..8bdcf56a5a1c29f78e10f66de5adf5a3786ac092 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -2240,11 +2240,12 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
         } else {
             // CraftBukkit start - Capture drops for death event
             if (this instanceof net.minecraft.world.entity.LivingEntity && !((net.minecraft.world.entity.LivingEntity) this).forceDrops) {
-                ((net.minecraft.world.entity.LivingEntity) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(stack));
+                ((net.minecraft.world.entity.LivingEntity) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(stack)); // Paper - mirror so we can destroy it later
                 return null;
             }
             // CraftBukkit end
-            ItemEntity entityitem = new ItemEntity(this.level, this.getX(), this.getY() + (double) yOffset, this.getZ(), stack);
+            ItemEntity entityitem = new ItemEntity(this.level, this.getX(), this.getY() + (double) yOffset, this.getZ(), stack.copy()); // Paper - clone so we can destroy original
+            stack.setCount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe
 
             entityitem.setDefaultPickUpDelay();
             // CraftBukkit start
@@ -3008,6 +3009,12 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
     @Nullable
     public Entity teleportTo(ServerLevel worldserver, PositionImpl location) {
         // CraftBukkit end
+        // Paper start - fix bad state entities causing dupes
+        if (!isAlive() || !valid) {
+            LOGGER.warn("Illegal Entity Teleport " + this + " to " + worldserver + ":" + location, new Throwable());
+            return null;
+        }
+        // Paper end
         if (this.level instanceof ServerLevel && !this.isRemoved()) {
             this.level.getProfiler().push("changeDimension");
             // CraftBukkit start
@@ -3034,6 +3041,11 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
                 // CraftBukkit end
 
                 this.level.getProfiler().popPush("reloading");
+                // Paper start - Change lead drop timing to prevent dupe
+                if (this instanceof Mob) {
+                    ((Mob) this).dropLeash(true, true); // Paper drop lead
+                }
+                // Paper end
                 Entity entity = this.getType().create(worldserver);
 
                 if (entity != null) {
@@ -3047,10 +3059,6 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
                     // CraftBukkit start - Forward the CraftEntity to the new entity
                     this.getBukkitEntity().setHandle(entity);
                     entity.bukkitEntity = this.getBukkitEntity();
-
-                    if (this instanceof Mob) {
-                        ((Mob) this).dropLeash(true, false); // Unleash to prevent duping of leads.
-                    }
                     // CraftBukkit end
                 }
 
@@ -3171,7 +3179,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
     }
 
     public boolean canChangeDimensions() {
-        return true;
+        return isAlive() && valid; // Paper
     }
 
     public float getBlockExplosionResistance(Explosion explosion, BlockGetter world, BlockPos pos, BlockState blockState, FluidState fluidState, float max) {
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index e3d686ea473c1bd38af9ed181020110ee3d94f64..37d51104a7d38c2d16ae38a9adcbe37597c94fe2 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -1643,9 +1643,9 @@ public abstract class LivingEntity extends Entity {
                 // Paper start
                 org.bukkit.event.entity.EntityDeathEvent deathEvent = this.dropAllDeathLoot(damageSource);
                 if (deathEvent == null || !deathEvent.isCancelled()) {
-                    if (this.deathScore >= 0 && entityliving != null) {
-                        entityliving.awardKillScore(this, this.deathScore, damageSource);
-                    }
+                    // if (this.deathScore >= 0 && entityliving != null) { // Paper moved to be run earlier in #dropAllDeathLoot before destroying the drop items in CraftEventFactory#callEntityDeathEvent
+                    //     entityliving.awardKillScore(this, this.deathScore, damageSource);
+                    // }
                     // Paper start - clear equipment if event is not cancelled
                     if (this instanceof Mob) {
                         for (EquipmentSlot slot : this.clearedEquipmentSlots) {
@@ -1743,8 +1743,13 @@ public abstract class LivingEntity extends Entity {
             this.dropCustomDeathLoot(source, i, flag);
             this.clearEquipmentSlots = prev; // Paper
         }
-        // CraftBukkit start - Call death event
-        org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, this.drops); // Paper
+        // CraftBukkit start - Call death event // Paper start - call advancement triggers with correct entity equipment
+        org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, this.drops, () -> {
+            final LivingEntity entityliving = this.getKillCredit();
+            if (this.deathScore >= 0 && entityliving != null) {
+                entityliving.awardKillScore(this, this.deathScore, source);
+            }
+        }); // Paper end
         this.postDeathDropItems(deathEvent); // Paper
         this.drops = new ArrayList<>();
         // CraftBukkit end
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
index cd54fa8f7bbcb6036e90f4ef7cdc01d7af835a13..808e564789d826c1778c053ab91038e3d4d81b7f 100644
--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
@@ -608,7 +608,7 @@ public class ArmorStand extends LivingEntity {
         for (i = 0; i < this.handItems.size(); ++i) {
             itemstack = (ItemStack) this.handItems.get(i);
             if (!itemstack.isEmpty()) {
-                drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
+                drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
                 this.handItems.set(i, ItemStack.EMPTY);
             }
         }
@@ -616,7 +616,7 @@ public class ArmorStand extends LivingEntity {
         for (i = 0; i < this.armorItems.size(); ++i) {
             itemstack = (ItemStack) this.armorItems.get(i);
             if (!itemstack.isEmpty()) {
-                drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
+                drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
                 this.armorItems.set(i, ItemStack.EMPTY);
             }
         }
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 3aa82c7d26ef9fed3d4b670ac330204b55609396..22da112f45ddb20d113550eae67ac08eb2fcb727 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -819,6 +819,11 @@ public class CraftEventFactory {
     }
 
     public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List<org.bukkit.inventory.ItemStack> drops) {
+        // Paper start
+        return CraftEventFactory.callEntityDeathEvent(victim, drops, com.google.common.util.concurrent.Runnables.doNothing());
+    }
+    public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List<org.bukkit.inventory.ItemStack> drops, Runnable lootCheck) {
+        // Paper end
         CraftLivingEntity entity = (CraftLivingEntity) victim.getBukkitEntity();
         EntityDeathEvent event = new EntityDeathEvent(entity, drops, victim.getExpReward());
         populateFields(victim, event); // Paper - make cancellable
@@ -832,11 +837,13 @@ public class CraftEventFactory {
         playDeathSound(victim, event);
         // Paper end
         victim.expToDrop = event.getDroppedExp();
+        lootCheck.run(); // Paper - advancement triggers before destroying items
 
         for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
             if (stack == null || stack.getType() == Material.AIR || stack.getAmount() == 0) continue;
 
-            world.dropItem(entity.getLocation(), stack);
+            world.dropItem(entity.getLocation(), stack); // Paper - note: dropItem already clones due to this being bukkit -> NMS
+            if (stack instanceof CraftItemStack) stack.setAmount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe, but don't nuke bukkit stacks of manually added items
         }
 
         return event;