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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 25 Aug 2020 20:45:36 -0400
Subject: [PATCH] Fix Entity Teleportation and cancel velocity if teleported

Uses correct setPositionRotation for Entity teleporting instead of setLocation
as this is how Vanilla teleports entities.

Cancel any pending motion when teleported.

diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 6482886597e67a7e77b9087e283129da33a8bd8e..231e8c5d719c73ecc1c2463e74661af07bf46df5 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -656,7 +656,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
                 return;
             }
 
-            this.player.absMoveTo(this.awaitingPositionFromClient.x, this.awaitingPositionFromClient.y, this.awaitingPositionFromClient.z, this.player.getYRot(), this.player.getXRot());
+            this.player.moveTo(this.awaitingPositionFromClient.x, this.awaitingPositionFromClient.y, this.awaitingPositionFromClient.z, this.player.getYRot(), this.player.getXRot()); // Paper - Fix Entity Teleportation and cancel velocity if teleported
             this.lastGoodX = this.awaitingPositionFromClient.x;
             this.lastGoodY = this.awaitingPositionFromClient.y;
             this.lastGoodZ = this.awaitingPositionFromClient.z;
@@ -1579,7 +1579,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
         // CraftBukkit end
 
         this.awaitingTeleportTime = this.tickCount;
-        this.player.absMoveTo(d0, d1, d2, f, f1);
+        this.player.moveTo(d0, d1, d2, f, f1); // Paper - Fix Entity Teleportation and cancel velocity if teleported
         this.player.connection.send(new ClientboundPlayerPositionPacket(d0 - d3, d1 - d4, d2 - d5, f - f2, f1 - f3, set, this.awaitingTeleport));
     }
 
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 70380d5807cac6dec19ebe581d685b1e32d8830b..9946f04c7e5877f094293c4c0976aeecf5c83c56 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -161,6 +161,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
 
     // CraftBukkit start
     private static final int CURRENT_LEVEL = 2;
+    public boolean preserveMotion = true; // Paper - Fix Entity Teleportation and cancel velocity if teleported; keep initial motion on first setPositionRotation
     static boolean isLevelAtLeast(CompoundTag tag, int level) {
         return tag.contains("Bukkit.updateLevel") && tag.getInt("Bukkit.updateLevel") >= level;
     }
@@ -1773,6 +1774,13 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
     }
 
     public void moveTo(double x, double y, double z, float yaw, float pitch) {
+        // Paper start - Fix Entity Teleportation and cancel velocity if teleported
+        if (!preserveMotion) {
+            this.deltaMovement = Vec3.ZERO;
+        } else {
+            this.preserveMotion = false;
+        }
+        // Paper end - Fix Entity Teleportation and cancel velocity if teleported
         this.setPosRaw(x, y, z);
         this.setYRot(yaw);
         this.setXRot(pitch);
diff --git a/src/main/java/net/minecraft/world/level/BaseSpawner.java b/src/main/java/net/minecraft/world/level/BaseSpawner.java
index b771f954f3fccd92e15196bf542e0d3703cfb71a..41d2793e69bd664456b5e3c5891b03bdcb31d103 100644
--- a/src/main/java/net/minecraft/world/level/BaseSpawner.java
+++ b/src/main/java/net/minecraft/world/level/BaseSpawner.java
@@ -162,6 +162,7 @@ public abstract class BaseSpawner {
                             return;
                         }
 
+                        entity.preserveMotion = true; // Paper - Fix Entity Teleportation and cancel velocity if teleported; preserve entity motion from tag
                         entity.moveTo(entity.getX(), entity.getY(), entity.getZ(), randomsource.nextFloat() * 360.0F, 0.0F);
                         if (entity instanceof Mob) {
                             Mob entityinsentient = (Mob) entity;
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
index c17bb16567ad2354dc80e710469730b1dbc55b08..d5e8c8ed7528cdac203a7594ccf9576db0e5f019 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
@@ -237,7 +237,7 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
         }
 
         // entity.setLocation() throws no event, and so cannot be cancelled
-        this.entity.absMoveTo(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
+        entity.moveTo(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch()); // Paper - use proper moveTo, as per vanilla teleporting
         // SPIGOT-619: Force sync head rotation also
         this.entity.setYHeadRot(location.getYaw());