aboutsummaryrefslogtreecommitdiffhomepage
path: root/patches/server/0440-Retain-block-place-order-when-capturing-blockstates.patch
blob: 81ed0ec42c9ad8c843da4e4770f88f8261f5f502 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Fri, 7 Aug 2020 04:27:56 -0700
Subject: [PATCH] Retain block place order when capturing blockstates

Fixes twisted vines not connecting properly when grown via
bonemeal by a player.

In general, look at making this logic more robust (i.e properly handling
cases where a captured entry is overriden) - but for now this will do.

diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index 6d5a0aa8f8cee0897a920c2abf18efc03cad2abb..40f1b4ba266f96629b989590c7c81cd7534e93da 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -154,7 +154,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
     public boolean captureBlockStates = false;
     public boolean captureTreeGeneration = false;
     public Map<BlockPos, org.bukkit.craftbukkit.block.CraftBlockState> capturedBlockStates = new java.util.LinkedHashMap<>(); // Paper
-    public Map<BlockPos, BlockEntity> capturedTileEntities = new HashMap<>();
+    public Map<BlockPos, BlockEntity> capturedTileEntities = new java.util.LinkedHashMap<>(); // Paper - Retain block place order when capturing blockstates
     public List<ItemEntity> captureDrops;
     public final it.unimi.dsi.fastutil.objects.Object2LongOpenHashMap<SpawnCategory> ticksPerSpawnCategory = new it.unimi.dsi.fastutil.objects.Object2LongOpenHashMap<>();
     public boolean populating;