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path: root/patches/server/0478-Optimize-NibbleArray-to-use-pooled-buffers.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 6 May 2020 23:30:30 -0400
Subject: [PATCH] Optimize NibbleArray to use pooled buffers

Massively reduces memory allocation of 2048 byte buffers by using
an object pool for these.

Uses lots of advanced new capabilities of the Paper codebase :)

diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundLightUpdatePacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundLightUpdatePacket.java
index 24d5a44cb81ec5f10bfcce002a193f4566de88fc..d8be2ad889f46491e50404916fb4ae0de5f42098 100644
--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundLightUpdatePacket.java
+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundLightUpdatePacket.java
@@ -2,11 +2,14 @@ package net.minecraft.network.protocol.game;
 
 import com.google.common.collect.Lists;
 import java.util.BitSet;
+import io.netty.channel.ChannelFuture; // Paper
 import java.util.List;
 import javax.annotation.Nullable;
 import net.minecraft.core.SectionPos;
 import net.minecraft.network.FriendlyByteBuf;
 import net.minecraft.network.protocol.Packet;
+import net.minecraft.server.MCUtil;
+import net.minecraft.server.level.ServerPlayer;
 import net.minecraft.world.level.ChunkPos;
 import net.minecraft.world.level.LightLayer;
 import net.minecraft.world.level.chunk.DataLayer;
@@ -22,6 +25,35 @@ public class ClientboundLightUpdatePacket implements Packet<ClientGamePacketList
     private final List<byte[]> skyUpdates;
     private final List<byte[]> blockUpdates;
     private final boolean trustEdges;
+    // Paper start
+    java.lang.Runnable cleaner1;
+    java.lang.Runnable cleaner2;
+    java.util.concurrent.atomic.AtomicInteger remainingSends = new java.util.concurrent.atomic.AtomicInteger(0);
+
+    @Override
+    public void onPacketDispatch(ServerPlayer player) {
+        remainingSends.incrementAndGet();
+    }
+
+    @Override
+    public void onPacketDispatchFinish(ServerPlayer player, ChannelFuture future) {
+        if (remainingSends.decrementAndGet() <= 0) {
+            // incase of any race conditions, schedule this delayed
+            MCUtil.scheduleTask(5, () -> {
+                if (remainingSends.get() == 0) {
+                    cleaner1.run();
+                    cleaner2.run();
+                }
+            }, "Light Packet Release");
+        }
+    }
+
+    @Override
+    public boolean hasFinishListener() {
+        return true;
+    }
+
+    // Paper end
 
     public ClientboundLightUpdatePacket(ChunkPos chunkPos, LevelLightEngine lightProvider, @Nullable BitSet bitSet, @Nullable BitSet bitSet2, boolean nonEdge) {
         this.x = chunkPos.x;
@@ -31,8 +63,8 @@ public class ClientboundLightUpdatePacket implements Packet<ClientGamePacketList
         this.blockYMask = new BitSet();
         this.emptySkyYMask = new BitSet();
         this.emptyBlockYMask = new BitSet();
-        this.skyUpdates = Lists.newArrayList();
-        this.blockUpdates = Lists.newArrayList();
+        this.skyUpdates = Lists.newArrayList();this.cleaner1 = MCUtil.registerListCleaner(this, this.skyUpdates, DataLayer::releaseBytes); // Paper
+        this.blockUpdates = Lists.newArrayList();this.cleaner2 = MCUtil.registerListCleaner(this, this.blockUpdates, DataLayer::releaseBytes); // Paper
 
         for(int i = 0; i < lightProvider.getLightSectionCount(); ++i) {
             if (bitSet == null || bitSet.get(i)) {
@@ -53,7 +85,7 @@ public class ClientboundLightUpdatePacket implements Packet<ClientGamePacketList
                 bitSet2.set(i);
             } else {
                 bitSet.set(i);
-                list.add((byte[])dataLayer.getData().clone());
+                list.add((byte[])dataLayer.getCloneIfSet()); // Paper
             }
         }
 
diff --git a/src/main/java/net/minecraft/world/level/chunk/DataLayer.java b/src/main/java/net/minecraft/world/level/chunk/DataLayer.java
index 4ddcdb3881f616f922cb539bf9d00a1ac89f051f..68a6c4db5980e733d81ef9a34cf32950f0983de6 100644
--- a/src/main/java/net/minecraft/world/level/chunk/DataLayer.java
+++ b/src/main/java/net/minecraft/world/level/chunk/DataLayer.java
@@ -13,11 +13,65 @@ public final class DataLayer {
     private static final int NIBBLE_SIZE = 4;
     @Nullable
     protected byte[] data;
+    // Paper start
+    public static byte[] EMPTY_NIBBLE = new byte[2048];
+    private static final int nibbleBucketSizeMultiplier = Integer.getInteger("Paper.nibbleBucketSize", 3072);
+    private static final int maxPoolSize = Integer.getInteger("Paper.maxNibblePoolSize", (int) Math.min(6, Math.max(1, Runtime.getRuntime().maxMemory() / 1024 / 1024 / 1024)) * (nibbleBucketSizeMultiplier * 8));
+    public static final com.destroystokyo.paper.util.pooled.PooledObjects<byte[]> BYTE_2048 = new com.destroystokyo.paper.util.pooled.PooledObjects<>(() -> new byte[2048], maxPoolSize);
+    public static void releaseBytes(byte[] bytes) {
+        if (bytes != null && bytes != EMPTY_NIBBLE && bytes.length == 2048) {
+            System.arraycopy(EMPTY_NIBBLE, 0, bytes, 0, 2048);
+            BYTE_2048.release(bytes);
+        }
+    }
 
+    public DataLayer markPoolSafe(byte[] bytes) {
+        if (bytes != EMPTY_NIBBLE) this.data = bytes;
+        return markPoolSafe();
+    }
+    public DataLayer markPoolSafe() {
+        poolSafe = true;
+        return this;
+    }
+    public byte[] getIfSet() {
+        return this.data != null ? this.data : EMPTY_NIBBLE;
+    }
+    public byte[] getCloneIfSet() {
+        if (data == null) {
+            return EMPTY_NIBBLE;
+        }
+        byte[] ret = BYTE_2048.acquire();
+        System.arraycopy(getIfSet(), 0, ret, 0, 2048);
+        return ret;
+    }
+
+    public DataLayer cloneAndSet(byte[] bytes) {
+        if (bytes != null && bytes != EMPTY_NIBBLE) {
+            this.data = BYTE_2048.acquire();
+            System.arraycopy(bytes, 0, this.data, 0, 2048);
+        }
+        return this;
+    }
+    boolean poolSafe = false;
+    public java.lang.Runnable cleaner;
+    private void registerCleaner() {
+        if (!poolSafe) {
+            cleaner = net.minecraft.server.MCUtil.registerCleaner(this, this.data, DataLayer::releaseBytes);
+        } else {
+            cleaner = net.minecraft.server.MCUtil.once(() -> DataLayer.releaseBytes(this.data));
+        }
+    }
     public DataLayer() {}
 
     public DataLayer(byte[] bytes) {
+        // Paper start
+        this(bytes, false);
+    }
+    public DataLayer(byte[] bytes, boolean isSafe) {
         this.data = bytes;
+        if (!isSafe) this.data = getCloneIfSet(); // Paper - clone for safety
+        registerCleaner();
+        // Paper end
         if (bytes.length != 2048) {
             throw (IllegalArgumentException) Util.pauseInIde((Throwable) (new IllegalArgumentException("DataLayer should be 2048 bytes not: " + bytes.length)));
         }
@@ -52,7 +106,8 @@ public final class DataLayer {
 
     private void set(int index, int value) {
         if (this.data == null) {
-            this.data = new byte[2048];
+            this.data = BYTE_2048.acquire(); // Paper
+            registerCleaner();// Paper
         }
 
         int k = DataLayer.getByteIndex(index);
@@ -74,13 +129,33 @@ public final class DataLayer {
     public byte[] getData() {
         if (this.data == null) {
             this.data = new byte[2048];
+        } else { // Paper start
+            // Accessor may need this object past garbage collection so need to clone it and return pooled value
+            // If we know its safe for pre GC access, use asBytesPoolSafe(). If you just need read, use getIfSet()
+            Runnable cleaner = this.cleaner;
+            if (cleaner != null) {
+                this.data = this.data.clone();
+                cleaner.run(); // release the previously pooled value
+                this.cleaner = null;
+            }
         }
+        // Paper end
 
         return this.data;
     }
 
+    @javax.annotation.Nonnull
+    public byte[] asBytesPoolSafe() {
+        if (this.data == null) {
+            this.data = BYTE_2048.acquire(); // Paper
+            registerCleaner(); // Paper
+        }
+
+        return this.data;
+    }
+    // Paper end
     public DataLayer copy() {
-        return this.data == null ? new DataLayer() : new DataLayer((byte[]) this.data.clone());
+        return this.data == null ? new DataLayer() : new DataLayer(this.data); // Paper - clone in ctor
     }
 
     public String toString() {
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
index d113b4835e86a789c0ba124eb839e1c56a5437d2..ed05a11f5038fdac90576ca33a0b710c83ab39a1 100644
--- a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
@@ -488,11 +488,11 @@ public class ChunkSerializer {
                 }
 
                 if (nibblearray != null && !nibblearray.isEmpty()) {
-                    nbttagcompound2.putByteArray("BlockLight", nibblearray.getData());
+                    nbttagcompound2.putByteArray("BlockLight", nibblearray.asBytesPoolSafe().clone()); // Paper
                 }
 
                 if (nibblearray1 != null && !nibblearray1.isEmpty()) {
-                    nbttagcompound2.putByteArray("SkyLight", nibblearray1.getData());
+                    nbttagcompound2.putByteArray("SkyLight", nibblearray1.asBytesPoolSafe().clone()); // Paper
                 }
 
                 nbttaglist.add(nbttagcompound2);
diff --git a/src/main/java/net/minecraft/world/level/lighting/DataLayerStorageMap.java b/src/main/java/net/minecraft/world/level/lighting/DataLayerStorageMap.java
index f357a3473682c2d37a20fb862522c67b9979402a..52682471adc13dffc0383fc4abacbd3397f3bb10 100644
--- a/src/main/java/net/minecraft/world/level/lighting/DataLayerStorageMap.java
+++ b/src/main/java/net/minecraft/world/level/lighting/DataLayerStorageMap.java
@@ -34,7 +34,9 @@ public abstract class DataLayerStorageMap<M extends DataLayerStorageMap<M>> {
 
     public void copyDataLayer(long pos) {
         if (this.isVisible) { throw new IllegalStateException("writing to visible data"); } // Paper - avoid copying light data
-        this.data.queueUpdate(pos, ((DataLayer) this.data.getUpdating(pos)).copy()); // Paper - avoid copying light data
+        DataLayer updating = this.data.getUpdating(pos); // Paper - pool nibbles
+        this.data.queueUpdate(pos, new DataLayer().markPoolSafe(updating.getCloneIfSet())); // Paper - avoid copying light data - pool safe clone
+        if (updating.cleaner != null) net.minecraft.server.MCUtil.scheduleTask(2, updating.cleaner, "Light Engine Release"); // Paper - delay clean incase anything holding ref was still using it
         this.clearCache();
     }
 
diff --git a/src/main/java/net/minecraft/world/level/lighting/LayerLightSectionStorage.java b/src/main/java/net/minecraft/world/level/lighting/LayerLightSectionStorage.java
index cc9eb8273d5157fb649d84a3ec589b0b923b5bc9..fd1cdb6e2023713f947b9497c605cf6f4bae8994 100644
--- a/src/main/java/net/minecraft/world/level/lighting/LayerLightSectionStorage.java
+++ b/src/main/java/net/minecraft/world/level/lighting/LayerLightSectionStorage.java
@@ -162,7 +162,7 @@ public abstract class LayerLightSectionStorage<M extends DataLayerStorageMap<M>>
 
     protected DataLayer createDataLayer(long sectionPos) {
         DataLayer dataLayer = this.queuedSections.get(sectionPos);
-        return dataLayer != null ? dataLayer : new DataLayer();
+        return dataLayer != null ? dataLayer : new DataLayer().markPoolSafe(); // Paper
     }
 
     protected void clearQueuedSectionBlocks(LayerLightEngine<?, ?> storage, long sectionPos) {
@@ -321,12 +321,12 @@ public abstract class LayerLightSectionStorage<M extends DataLayerStorageMap<M>>
 
     protected void queueSectionData(long sectionPos, @Nullable DataLayer array, boolean bl) {
         if (array != null) {
-            this.queuedSections.put(sectionPos, array);
+            DataLayer remove = this.queuedSections.put(sectionPos, array); if (remove != null && remove.cleaner != null) remove.cleaner.run(); // Paper - clean up when removed
             if (!bl) {
                 this.untrustedSections.add(sectionPos);
             }
         } else {
-            this.queuedSections.remove(sectionPos);
+            DataLayer remove = this.queuedSections.remove(sectionPos); if (remove != null && remove.cleaner != null) remove.cleaner.run(); // Paper - clean up when removed
         }
 
     }
diff --git a/src/main/java/net/minecraft/world/level/lighting/SkyLightSectionStorage.java b/src/main/java/net/minecraft/world/level/lighting/SkyLightSectionStorage.java
index 24030bcb3303d0419c7859ded7613608c5f82308..ec3837a64e8ac6892028611d57a111a7fd5c58f7 100644
--- a/src/main/java/net/minecraft/world/level/lighting/SkyLightSectionStorage.java
+++ b/src/main/java/net/minecraft/world/level/lighting/SkyLightSectionStorage.java
@@ -163,14 +163,14 @@ public class SkyLightSectionStorage extends LayerLightSectionStorage<SkyLightSec
 
                 return repeatFirstLayer(dataLayer2);
             } else {
-                return new DataLayer();
+                return new DataLayer().markPoolSafe(); // Paper - mark pool use as safe (no auto cleaner)
             }
         }
     }
 
     private static DataLayer repeatFirstLayer(DataLayer source) {
         if (source.isEmpty()) {
-            return new DataLayer();
+            return new DataLayer().markPoolSafe(); // Paper - mark pool use as safe (no auto cleaner)
         } else {
             byte[] bs = source.getData();
             byte[] cs = new byte[2048];
@@ -179,7 +179,7 @@ public class SkyLightSectionStorage extends LayerLightSectionStorage<SkyLightSec
                 System.arraycopy(bs, 0, cs, i * 128, 128);
             }
 
-            return new DataLayer(cs);
+            return new DataLayer(cs).markPoolSafe(cs); // Paper - mark pool use as safe (no auto cleaner)
         }
     }
 
@@ -197,7 +197,7 @@ public class SkyLightSectionStorage extends LayerLightSectionStorage<SkyLightSec
                                 this.updatingSectionData.copyDataLayer(l);
                             }
 
-                            Arrays.fill(this.getDataLayer(l, true).getData(), (byte)-1);
+                            Arrays.fill(this.getDataLayer(l, true).asBytesPoolSafe(), (byte)-1); // Paper
                             int j = SectionPos.sectionToBlockCoord(SectionPos.x(l));
                             int k = SectionPos.sectionToBlockCoord(SectionPos.y(l));
                             int m = SectionPos.sectionToBlockCoord(SectionPos.z(l));
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
index 46136c5daa1b4ea9103c736cc4b035195177368e..5088c84f6518cb686241b1db54faa8d813cb3eaa 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
@@ -343,14 +343,14 @@ public class CraftChunk implements Chunk {
                     sectionSkyLights[i] = CraftChunk.emptyLight;
                 } else {
                     sectionSkyLights[i] = new byte[2048];
-                    System.arraycopy(skyLightArray.getData(), 0, sectionSkyLights[i], 0, 2048);
+                    System.arraycopy(skyLightArray.getIfSet(), 0, sectionSkyLights[i], 0, 2048); // Paper
                 }
                 DataLayer emitLightArray = lightengine.getLayerListener(LightLayer.BLOCK).getDataLayerData(SectionPos.of(x, i, z));
                 if (emitLightArray == null) {
                     sectionEmitLights[i] = CraftChunk.emptyLight;
                 } else {
                     sectionEmitLights[i] = new byte[2048];
-                    System.arraycopy(emitLightArray.getData(), 0, sectionEmitLights[i], 0, 2048);
+                    System.arraycopy(emitLightArray.getIfSet(), 0, sectionEmitLights[i], 0, 2048); // Paper
                 }
             }
         }