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path: root/patches/server/0489-Expose-world-spawn-angle.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Mark Vainomaa <mikroskeem@mikroskeem.eu>
Date: Tue, 17 Nov 2020 19:13:09 +0200
Subject: [PATCH] Expose world spawn angle


diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index f5df936cd96688758a1acd8d3ff743e507bc2001..303e207e6819e77cf489dd47fb9450c629b70975 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -832,7 +832,7 @@ public abstract class PlayerList {
             if (location == null) {
                 worldserver1 = this.server.getLevel(Level.OVERWORLD);
                 blockposition = entityplayer1.getSpawnPoint(worldserver1);
-                location = CraftLocation.toBukkit(blockposition, worldserver1.getWorld()).add(0.5F, 0.1F, 0.5F);
+                location = CraftLocation.toBukkit(blockposition, worldserver1.getWorld(), worldserver1.levelData.getSpawnAngle(), 0.0F).add(0.5F, 0.1F, 0.5F); // Paper - use world spawn angle
             }
 
             Player respawnPlayer = entityplayer1.getBukkitEntity();