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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: HexedHero <6012891+HexedHero@users.noreply.github.com>
Date: Fri, 23 Apr 2021 22:42:42 +0100
Subject: [PATCH] Expand PlayerRespawnEvent, fix passed parameter issues
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 433102e21d18bbfc3cba9abf9f9a760a71d2ba74..6b2c82d80bc673a74ae894f794eb50402b9cc30d 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -1195,7 +1195,13 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
Player respawnPlayer = this.getBukkitEntity();
Location location = CraftLocation.toBukkit(dimensionTransition.pos(), dimensionTransition.newLevel().getWorld(), dimensionTransition.yRot(), dimensionTransition.xRot());
- PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn, isAnchorSpawn, reason);
+ // Paper start - respawn flags
+ com.google.common.collect.ImmutableSet.Builder<org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag> builder = com.google.common.collect.ImmutableSet.builder();
+ if (reason == org.bukkit.event.player.PlayerRespawnEvent.RespawnReason.END_PORTAL) {
+ builder.add(org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag.END_PORTAL);
+ }
+ PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn, isAnchorSpawn, reason, builder);
+ // Paper end - respawn flags
this.level().getCraftServer().getPluginManager().callEvent(respawnEvent);
// Spigot Start
if (this.connection.isDisconnected()) {
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