1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
|
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sat, 28 Nov 2020 18:43:52 -0800
Subject: [PATCH] Added world settings for mobs picking up loot
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 5fe4d2005e87a7b69e98dcd68e0fff3cc26a8c96..f4559f3bc7751da48a84d75a949c9df298ee48b4 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -787,6 +787,14 @@ public class PaperWorldConfig {
phantomOnlyAttackInsomniacs = getBoolean("phantoms-only-attack-insomniacs", phantomOnlyAttackInsomniacs);
}
+ public boolean zombiesAlwaysCanPickUpLoot;
+ public boolean skeletonsAlwaysCanPickUpLoot;
+ private void setMobsAlwaysCanPickUpLoot() {
+ zombiesAlwaysCanPickUpLoot = getBoolean("mobs-can-always-pick-up-loot.zombies", false);
+ skeletonsAlwaysCanPickUpLoot = getBoolean("mobs-can-always-pick-up-loot.skeletons", false);
+ log("Zombies can always pick up loot: " + zombiesAlwaysCanPickUpLoot + ". Skeletons can always pick up loot: " + skeletonsAlwaysCanPickUpLoot + ".");
+ }
+
public int expMergeMaxValue;
private void expMergeMaxValue() {
expMergeMaxValue = getInt("experience-merge-max-value", -1);
diff --git a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
index 609380af4de4118a543b6ec94feb176e6f6870ed..ecf12ed5014202181e78af051e4a9ca88a275794 100644
--- a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
+++ b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
@@ -147,7 +147,7 @@ public abstract class AbstractSkeleton extends Monster implements RangedAttackMo
this.populateDefaultEquipmentSlots(difficulty);
this.populateDefaultEquipmentEnchantments(difficulty);
this.reassessWeaponGoal();
- this.setCanPickUpLoot(this.random.nextFloat() < 0.55F * difficulty.getSpecialMultiplier());
+ this.setCanPickUpLoot(this.level.paperConfig.skeletonsAlwaysCanPickUpLoot || this.random.nextFloat() < 0.55F * difficulty.getSpecialMultiplier()); // Paper
if (this.getItemBySlot(EquipmentSlot.HEAD).isEmpty()) {
LocalDate localdate = LocalDate.now();
int i = localdate.get(ChronoField.DAY_OF_MONTH);
diff --git a/src/main/java/net/minecraft/world/entity/monster/Zombie.java b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
index 5341f65436bb147c8aed5206c5e4515c7517bc2e..92145b35cf9f04afd388dfea8215097a9da7c5a7 100644
--- a/src/main/java/net/minecraft/world/entity/monster/Zombie.java
+++ b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
@@ -503,7 +503,7 @@ public class Zombie extends Monster {
Object object = super.finalizeSpawn(world, difficulty, spawnReason, entityData, entityNbt);
float f = difficulty.getSpecialMultiplier();
- this.setCanPickUpLoot(this.random.nextFloat() < 0.55F * f);
+ this.setCanPickUpLoot(this.level.paperConfig.zombiesAlwaysCanPickUpLoot || this.random.nextFloat() < 0.55F * f); // Paper
if (object == null) {
object = new Zombie.ZombieGroupData(Zombie.getSpawnAsBabyOdds(world.getRandom()), true);
}
|