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path: root/patches/server/0582-add-get-set-drop-chance-to-EntityEquipment.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Thu, 22 Apr 2021 00:28:11 -0700
Subject: [PATCH] add get-set drop chance to EntityEquipment


diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java
index cb704cef3845727c465fe3ea7210a11545da56c8..6827979a5b270ced53b46ecb9eff548727dadb81 100644
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java
@@ -244,6 +244,17 @@ public class CraftEntityEquipment implements EntityEquipment {
     public void setBootsDropChance(float chance) {
         this.setDropChance(net.minecraft.world.entity.EquipmentSlot.FEET, chance);
     }
+    // Paper start
+    @Override
+    public float getDropChance(EquipmentSlot slot) {
+        return getDropChance(CraftEquipmentSlot.getNMS(slot));
+    }
+
+    @Override
+    public void setDropChance(EquipmentSlot slot, float chance) {
+        setDropChance(CraftEquipmentSlot.getNMS(slot), chance);
+    }
+    // Paper end
 
     private void setDropChance(net.minecraft.world.entity.EquipmentSlot slot, float chance) {
         Preconditions.checkArgument(this.entity.getHandle() instanceof Mob, "Cannot set drop chance for non-Mob entity");
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java
index 4f6271f6cafcf49a0912e2ab6c77c3c820db0e5f..f89a1b1c1902b16f6640c9a95f5b72351b60ceda 100644
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java
@@ -353,4 +353,15 @@ public class CraftInventoryPlayer extends CraftInventory implements org.bukkit.i
     public void setBootsDropChance(float chance) {
         throw new UnsupportedOperationException("Cannot set drop chance for PlayerInventory");
     }
+    // Paper start
+    @Override
+    public float getDropChance(EquipmentSlot slot) {
+        return 1;
+    }
+
+    @Override
+    public void setDropChance(EquipmentSlot slot, float chance) {
+        throw new UnsupportedOperationException("Cannot set drop chance for PlayerInventory");
+    }
+    // Paper end
 }