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path: root/patches/server/0608-Move-range-check-for-block-placing-up.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Nassim Jahnke <nassim@njahnke.dev>
Date: Wed, 8 Jun 2022 10:52:18 +0200
Subject: [PATCH] Move range check for block placing up


diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 582697f5bb1423ee5eae91d28b19c10889bf8904..2e2b9f69914f727488aec0c7863783c41eb8f006 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -1815,6 +1815,11 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
         if (itemstack.isItemEnabled(worldserver.enabledFeatures())) {
             BlockHitResult movingobjectpositionblock = packet.getHitResult();
             Vec3 vec3d = movingobjectpositionblock.getLocation();
+            // Paper start - improve distance check
+            if (!Double.isFinite(vec3d.x) || !Double.isFinite(vec3d.y) || !Double.isFinite(vec3d.z)) {
+                return;
+            }
+            // Paper end
             BlockPos blockposition = movingobjectpositionblock.getBlockPos();
             Vec3 vec3d1 = Vec3.atCenterOf(blockposition);