1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
|
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Mon, 6 Jul 2020 22:48:48 -0700
Subject: [PATCH] Manually inline methods in BlockPosition
diff --git a/src/main/java/net/minecraft/core/BlockPos.java b/src/main/java/net/minecraft/core/BlockPos.java
index 3b3d81886d50ee6510ff366e11817a578c645089..541cef99113af865b995af2cfb7a1e4724dd8878 100644
--- a/src/main/java/net/minecraft/core/BlockPos.java
+++ b/src/main/java/net/minecraft/core/BlockPos.java
@@ -516,9 +516,9 @@ public class BlockPos extends Vec3i {
}
public BlockPos.MutableBlockPos set(int x, int y, int z) {
- this.setX(x);
- this.setY(y);
- this.setZ(z);
+ this.x = x; // Paper - Perf: Manually inline methods in BlockPosition
+ this.y = y; // Paper - Perf: Manually inline methods in BlockPosition
+ this.z = z; // Paper - Perf: Manually inline methods in BlockPosition
return this;
}
@@ -581,19 +581,19 @@ public class BlockPos extends Vec3i {
@Override
public BlockPos.MutableBlockPos setX(int i) {
- super.setX(i);
+ this.x = i; // Paper - Perf: Manually inline methods in BlockPosition
return this;
}
@Override
public BlockPos.MutableBlockPos setY(int i) {
- super.setY(i);
+ this.y = i; // Paper - Perf: Manually inline methods in BlockPosition
return this;
}
@Override
public BlockPos.MutableBlockPos setZ(int i) {
- super.setZ(i);
+ this.z = i; // Paper - Perf: Manually inline methods in BlockPosition
return this;
}
diff --git a/src/main/java/net/minecraft/core/Vec3i.java b/src/main/java/net/minecraft/core/Vec3i.java
index 5256ff18d992250e04a6180e196c2d5d3f0928ca..369b54b96c682717ef93d05312714b4d30efaceb 100644
--- a/src/main/java/net/minecraft/core/Vec3i.java
+++ b/src/main/java/net/minecraft/core/Vec3i.java
@@ -19,9 +19,9 @@ public class Vec3i implements Comparable<Vec3i> {
return IntStream.of(vec.getX(), vec.getY(), vec.getZ());
});
public static final Vec3i ZERO = new Vec3i(0, 0, 0);
- private int x;
- private int y;
- private int z;
+ protected int x; // Paper - Perf: Manually inline methods in BlockPosition; protected
+ protected int y; // Paper - Perf: Manually inline methods in BlockPosition; protected
+ protected int z; // Paper - Perf: Manually inline methods in BlockPosition; protected
public static Codec<Vec3i> offsetCodec(int maxAbsValue) {
return ExtraCodecs.validate(CODEC, (vec) -> {
|