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path: root/patches/server/0651-Add-raw-address-to-AsyncPlayerPreLoginEvent.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Connor Linfoot <connorlinfoot@me.com>
Date: Wed, 12 May 2021 08:09:19 +0100
Subject: [PATCH] Add raw address to AsyncPlayerPreLoginEvent


diff --git a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
index 8dc1e8bba37986c75966e321614ebb6366729c29..45db764f4499ee71bef691d37b604f21da120fe7 100644
--- a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
@@ -352,12 +352,13 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener
                             // Paper end
                         String playerName = ServerLoginPacketListenerImpl.this.gameProfile.getName();
                         java.net.InetAddress address = ((java.net.InetSocketAddress) ServerLoginPacketListenerImpl.this.connection.getRemoteAddress()).getAddress();
+                        java.net.InetAddress rawAddress = ((java.net.InetSocketAddress) connection.getRawAddress()).getAddress(); // Paper
                         java.util.UUID uniqueId = ServerLoginPacketListenerImpl.this.gameProfile.getId();
                         final org.bukkit.craftbukkit.CraftServer server = ServerLoginPacketListenerImpl.this.server.server;
 
                             // Paper start
                             PlayerProfile profile = CraftPlayerProfile.asBukkitMirror(ServerLoginPacketListenerImpl.this.gameProfile);
-                            AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId, profile);
+                            AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, rawAddress, uniqueId, profile);
                         server.getPluginManager().callEvent(asyncEvent);
                             profile = asyncEvent.getPlayerProfile();
                             profile.complete(true);