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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Nassim Jahnke <nassim@njahnke.dev>
Date: Fri, 4 Mar 2022 20:35:19 +0100
Subject: [PATCH] Fix falling block spawn methods

Restores the API behavior from previous versions of the server
- Do not call API events
- Do not replace the existing block in the world

== AT ==
public net.minecraft.world.entity.item.FallingBlockEntity <init>(Lnet/minecraft/world/level/Level;DDDLnet/minecraft/world/level/block/state/BlockState;)V

diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 87379165355e597d02115907da4a096621caf254..fd732a22916cba613d168bc03a2ef06dd63960a9 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -1383,7 +1383,12 @@ public class CraftWorld extends CraftRegionAccessor implements World {
         Preconditions.checkArgument(material != null, "Material cannot be null");
         Preconditions.checkArgument(material.isBlock(), "Material.%s must be a block", material);
 
-        FallingBlockEntity entity = FallingBlockEntity.fall(this.world, BlockPos.containing(location.getX(), location.getY(), location.getZ()), CraftBlockType.bukkitToMinecraft(material).defaultBlockState(), SpawnReason.CUSTOM);
+        // Paper start - restore API behavior for spawning falling blocks
+        FallingBlockEntity entity = new FallingBlockEntity(this.world, location.getX(), location.getY(), location.getZ(), CraftBlockType.bukkitToMinecraft(material).defaultBlockState()); // Paper
+        entity.time = 1;
+
+        this.world.addFreshEntity(entity, SpawnReason.CUSTOM);
+        // Paper end - restore API behavior for spawning falling blocks
         return (FallingBlock) entity.getBukkitEntity();
     }
 
@@ -1392,7 +1397,12 @@ public class CraftWorld extends CraftRegionAccessor implements World {
         Preconditions.checkArgument(location != null, "Location cannot be null");
         Preconditions.checkArgument(data != null, "BlockData cannot be null");
 
-        FallingBlockEntity entity = FallingBlockEntity.fall(this.world, BlockPos.containing(location.getX(), location.getY(), location.getZ()), ((CraftBlockData) data).getState(), SpawnReason.CUSTOM);
+        // Paper start - restore API behavior for spawning falling blocks
+        FallingBlockEntity entity = new FallingBlockEntity(this.world, location.getX(), location.getY(), location.getZ(), ((CraftBlockData) data).getState());
+        entity.time = 1;
+
+        this.world.addFreshEntity(entity, SpawnReason.CUSTOM);
+        // Paper end - restore API behavior for spawning falling blocks
         return (FallingBlock) entity.getBukkitEntity();
     }
 
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java
index 481f0c62fcd4435d655cfe2f94f46262b24a7144..37527713b0afa6db19eefd57aaffcb2fe3544ce6 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java
@@ -387,7 +387,7 @@ public final class CraftEntityTypes {
         register(new EntityTypeData<>(EntityType.TNT, TNTPrimed.class, CraftTNTPrimed::new, spawnData -> new PrimedTnt(spawnData.minecraftWorld(), spawnData.x(), spawnData.y(), spawnData.z(), null)));
         register(new EntityTypeData<>(EntityType.FALLING_BLOCK, FallingBlock.class, CraftFallingBlock::new, spawnData -> {
             BlockPos pos = BlockPos.containing(spawnData.x(), spawnData.y(), spawnData.z());
-            return FallingBlockEntity.fall(spawnData.minecraftWorld(), pos, spawnData.world().getBlockState(pos));
+            return new FallingBlockEntity(spawnData.minecraftWorld(), spawnData.x(), spawnData.y(), spawnData.z(), spawnData.world().getBlockState(pos)); // Paper - create falling block entities correctly
         }));
         register(new EntityTypeData<>(EntityType.FIREWORK_ROCKET, Firework.class, CraftFirework::new, spawnData -> new FireworkRocketEntity(spawnData.minecraftWorld(), spawnData.x(), spawnData.y(), spawnData.z(), net.minecraft.world.item.ItemStack.EMPTY)));
         register(new EntityTypeData<>(EntityType.EVOKER_FANGS, EvokerFangs.class, CraftEvokerFangs::new, spawnData -> new net.minecraft.world.entity.projectile.EvokerFangs(spawnData.minecraftWorld(), spawnData.x(), spawnData.y(), spawnData.z(), (float) Math.toRadians(spawnData.yaw()), 0, null)));