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path: root/patches/server/0688-Fixes-kick-event-leave-message-not-being-sent.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Wed, 7 Jul 2021 16:19:41 -0700
Subject: [PATCH] Fixes kick event leave message not being sent


diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index a11647ab2b75870c6d7366260865c261e5cfd52d..aaa1466c420e346d20aace4115f2d83cb9fb2d0b 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -455,7 +455,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
         this.connection.send(new ClientboundDisconnectPacket(ichatbasecomponent), (future) -> {
             this.connection.disconnect(ichatbasecomponent);
         });
-        this.onDisconnect(ichatbasecomponent); // CraftBukkit - fire quit instantly
+        this.onDisconnect(ichatbasecomponent, event.leaveMessage()); // CraftBukkit - fire quit instantly // Paper - use kick event leave message
         this.connection.setReadOnly();
         MinecraftServer minecraftserver = this.server;
         Connection networkmanager = this.connection;
@@ -1904,6 +1904,11 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
 
     @Override
     public void onDisconnect(Component reason) {
+        // Paper start
+        this.onDisconnect(reason, null);
+    }
+    public void onDisconnect(Component reason, @Nullable net.kyori.adventure.text.Component quitMessage) {
+        // Paper end
         // CraftBukkit start - Rarely it would send a disconnect line twice
         if (this.processedDisconnect) {
             return;
@@ -1920,7 +1925,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
 
         this.player.disconnect();
         // Paper start - Adventure
-        net.kyori.adventure.text.Component quitMessage = this.server.getPlayerList().remove(this.player);
+        quitMessage = quitMessage == null ? this.server.getPlayerList().remove(this.player) : this.server.getPlayerList().remove(this.player, quitMessage); // Paper - pass in quitMessage to fix kick message not being used
         if ((quitMessage != null) && !quitMessage.equals(net.kyori.adventure.text.Component.empty())) {
             this.server.getPlayerList().broadcastMessage(PaperAdventure.asVanilla(quitMessage), ChatType.SYSTEM, Util.NIL_UUID);
             // Paper end
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index ee139c746328fcff67b1ee75629dbee0dd547fed..88820ba073e89638304b26e52a39a426f76fb2e9 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -591,6 +591,11 @@ public abstract class PlayerList {
     }
 
     public net.kyori.adventure.text.Component remove(ServerPlayer entityplayer) { // Paper - return Component
+        // Paper start
+        return this.remove(entityplayer, net.kyori.adventure.text.Component.translatable("multiplayer.player.left", net.kyori.adventure.text.format.NamedTextColor.YELLOW, com.destroystokyo.paper.PaperConfig.useDisplayNameInQuit ? entityplayer.getBukkitEntity().displayName() : net.kyori.adventure.text.Component.text(entityplayer.getScoreboardName())));
+    }
+    public net.kyori.adventure.text.Component remove(ServerPlayer entityplayer, net.kyori.adventure.text.Component leaveMessage) {
+        // Paper end
         ServerLevel worldserver = entityplayer.getLevel();
 
         entityplayer.awardStat(Stats.LEAVE_GAME);
@@ -601,7 +606,7 @@ public abstract class PlayerList {
             entityplayer.closeContainer(org.bukkit.event.inventory.InventoryCloseEvent.Reason.DISCONNECT); // Paper
         }
 
-        PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(entityplayer.getBukkitEntity(), net.kyori.adventure.text.Component.translatable("multiplayer.player.left", net.kyori.adventure.text.format.NamedTextColor.YELLOW, com.destroystokyo.paper.PaperConfig.useDisplayNameInQuit ? entityplayer.getBukkitEntity().displayName() : net.kyori.adventure.text.Component.text(entityplayer.getScoreboardName())), entityplayer.quitReason); // Paper - quit reason
+        PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(entityplayer.getBukkitEntity(), leaveMessage, entityplayer.quitReason); // Paper - quit reason
         if (entityplayer.didPlayerJoinEvent) this.cserver.getPluginManager().callEvent(playerQuitEvent); // Paper - if we disconnected before join ever fired, don't fire quit
         entityplayer.getBukkitEntity().disconnect(playerQuitEvent.getQuitMessage());