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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Tue, 22 Mar 2022 12:44:30 -0700
Subject: [PATCH] Throw exception on world create while being ticked
There are no plans to support creating worlds while worlds are
being ticked themselvess.
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 46495bf3b04187b4cf945f37f128a06aceb83eb7..fe8c05e51b8e4620a10590aaa24017f205466fca 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -328,6 +328,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
public final double[] recentTps = new double[ 3 ];
// Spigot end
public final io.papermc.paper.configuration.PaperConfigurations paperConfigurations; // Paper - add paper configuration files
+ public boolean isIteratingOverLevels = false; // Paper - Throw exception on world create while being ticked
public static <S extends MinecraftServer> S spin(Function<Thread, S> serverFactory) {
AtomicReference<S> atomicreference = new AtomicReference();
@@ -1658,7 +1659,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
this.getFunctions().tick();
MinecraftTimings.commandFunctionsTimer.stopTiming(); // Spigot // Paper
gameprofilerfiller.popPush("levels");
- Iterator iterator = this.getAllLevels().iterator();
+ //Iterator iterator = this.getAllLevels().iterator(); // Paper - Throw exception on world create while being ticked; moved down
// CraftBukkit start
// Run tasks that are waiting on processing
@@ -1690,6 +1691,8 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
// Paper end - Perf: Optimize time updates
MinecraftTimings.timeUpdateTimer.stopTiming(); // Spigot // Paper
+ this.isIteratingOverLevels = true; // Paper - Throw exception on world create while being ticked
+ Iterator iterator = this.getAllLevels().iterator(); // Paper - Throw exception on world create while being ticked; move down
while (iterator.hasNext()) {
ServerLevel worldserver = (ServerLevel) iterator.next();
worldserver.hasPhysicsEvent = org.bukkit.event.block.BlockPhysicsEvent.getHandlerList().getRegisteredListeners().length > 0; // Paper - BlockPhysicsEvent
@@ -1724,6 +1727,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
gameprofilerfiller.pop();
gameprofilerfiller.pop();
}
+ this.isIteratingOverLevels = false; // Paper - Throw exception on world create while being ticked
gameprofilerfiller.popPush("connection");
MinecraftTimings.connectionTimer.startTiming(); // Spigot // Paper
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index d0a72476d36294792550425a8c0646a7c0be75a7..f2898c356182fee8a1f525ab762d9c126d2108fc 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -920,6 +920,11 @@ public final class CraftServer implements Server {
return new ArrayList<World>(this.worlds.values());
}
+ @Override
+ public boolean isTickingWorlds() {
+ return console.isIteratingOverLevels;
+ }
+
public DedicatedPlayerList getHandle() {
return this.playerList;
}
@@ -1183,6 +1188,7 @@ public final class CraftServer implements Server {
@Override
public World createWorld(WorldCreator creator) {
Preconditions.checkState(this.console.getAllLevels().iterator().hasNext(), "Cannot create additional worlds on STARTUP");
+ //Preconditions.checkState(!this.console.isIteratingOverLevels, "Cannot create a world while worlds are being ticked"); // Paper - Cat - Temp disable. We'll see how this goes.
Preconditions.checkArgument(creator != null, "WorldCreator cannot be null");
String name = creator.name();
@@ -1359,6 +1365,7 @@ public final class CraftServer implements Server {
@Override
public boolean unloadWorld(World world, boolean save) {
+ //Preconditions.checkState(!this.console.isIteratingOverLevels, "Cannot unload a world while worlds are being ticked"); // Paper - Cat - Temp disable. We'll see how this goes.
if (world == null) {
return false;
}
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