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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <spottedleaf@spottedleaf.dev>
Date: Sat, 11 Jul 2020 05:09:28 -0700
Subject: [PATCH] Separate lookup locking from state access in UserCache
Prevent lookups from stalling simple state access/write calls
diff --git a/src/main/java/net/minecraft/server/players/GameProfileCache.java b/src/main/java/net/minecraft/server/players/GameProfileCache.java
index 3789441e2df9410aa1c6efe59054aaba2c738633..a157f71cf55b9e97fac56c7c55b552da86000fd5 100644
--- a/src/main/java/net/minecraft/server/players/GameProfileCache.java
+++ b/src/main/java/net/minecraft/server/players/GameProfileCache.java
@@ -62,6 +62,11 @@ public class GameProfileCache {
@Nullable
private Executor executor;
+ // Paper start
+ protected final java.util.concurrent.locks.ReentrantLock stateLock = new java.util.concurrent.locks.ReentrantLock();
+ protected final java.util.concurrent.locks.ReentrantLock lookupLock = new java.util.concurrent.locks.ReentrantLock();
+ // Paper end
+
public GameProfileCache(GameProfileRepository profileRepository, File cacheFile) {
this.profileRepository = profileRepository;
this.file = cacheFile;
@@ -69,6 +74,7 @@ public class GameProfileCache {
}
private void safeAdd(GameProfileCache.GameProfileInfo entry) {
+ try { this.stateLock.lock(); // Paper - allow better concurrency
GameProfile gameprofile = entry.getProfile();
entry.setLastAccess(this.getNextOperation());
@@ -83,6 +89,7 @@ public class GameProfileCache {
if (uuid != null) {
this.profilesByUUID.put(uuid, entry);
}
+ } finally { this.stateLock.unlock(); } // Paper - allow better concurrency
}
@@ -119,7 +126,7 @@ public class GameProfileCache {
return com.destroystokyo.paper.PaperConfig.isProxyOnlineMode(); // Paper
}
- public synchronized void add(GameProfile profile) { // Paper - synchronize
+ public void add(GameProfile profile) { // Paper - synchronize // Paper - allow better concurrency
Calendar calendar = Calendar.getInstance();
calendar.setTime(new Date());
@@ -142,8 +149,9 @@ public class GameProfileCache {
}
// Paper end
- public synchronized Optional<GameProfile> get(String name) { // Paper - synchronize
+ public Optional<GameProfile> get(String name) { // Paper - synchronize // Paper start - allow better concurrency
String s1 = name.toLowerCase(Locale.ROOT);
+ boolean stateLocked = true; try { this.stateLock.lock(); // Paper - allow better concurrency
GameProfileCache.GameProfileInfo usercache_usercacheentry = (GameProfileCache.GameProfileInfo) this.profilesByName.get(s1);
boolean flag = false;
@@ -159,8 +167,12 @@ public class GameProfileCache {
if (usercache_usercacheentry != null) {
usercache_usercacheentry.setLastAccess(this.getNextOperation());
optional = Optional.of(usercache_usercacheentry.getProfile());
+ stateLocked = false; this.stateLock.unlock(); // Paper - allow better concurrency
} else {
+ stateLocked = false; this.stateLock.unlock(); // Paper - allow better concurrency
+ try { this.lookupLock.lock(); // Paper - allow better concurrency
optional = GameProfileCache.lookupGameProfile(this.profileRepository, name); // Spigot - use correct case for offline players
+ } finally { this.lookupLock.unlock(); } // Paper - allow better concurrency
if (optional.isPresent()) {
this.add((GameProfile) optional.get());
flag = false;
@@ -172,6 +184,7 @@ public class GameProfileCache {
}
return optional;
+ } finally { if (stateLocked) { this.stateLock.unlock(); } } // Paper - allow better concurrency
}
public void getAsync(String username, Consumer<Optional<GameProfile>> consumer) {
@@ -198,6 +211,7 @@ public class GameProfileCache {
}
public Optional<GameProfile> get(UUID uuid) {
+ try { this.stateLock.lock(); // Paper - allow better concurrency
GameProfileCache.GameProfileInfo usercache_usercacheentry = (GameProfileCache.GameProfileInfo) this.profilesByUUID.get(uuid);
if (usercache_usercacheentry == null) {
@@ -206,6 +220,7 @@ public class GameProfileCache {
usercache_usercacheentry.setLastAccess(this.getNextOperation());
return Optional.of(usercache_usercacheentry.getProfile());
}
+ } finally { this.stateLock.unlock(); } // Paper - allow better concurrency
}
public void setExecutor(Executor executor) {
@@ -326,7 +341,9 @@ public class GameProfileCache {
}
private Stream<GameProfileCache.GameProfileInfo> getTopMRUProfiles(int limit) {
+ try { this.stateLock.lock(); // Paper - allow better concurrency
return ImmutableList.copyOf(this.profilesByUUID.values()).stream().sorted(Comparator.comparing(GameProfileCache.GameProfileInfo::getLastAccess).reversed()).limit((long) limit);
+ } finally { this.stateLock.unlock(); } // Paper - allow better concurrency
}
private static JsonElement writeGameProfile(GameProfileCache.GameProfileInfo entry, DateFormat dateFormat) {
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