blob: b0f3a0789006aa2e7fb79d8593e709c21549fea1 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
|
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Date: Sun, 18 Sep 2022 13:10:18 -0400
Subject: [PATCH] Add PrePlayerAttackEntityEvent
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index fab56040ecf496e74f583ec5d6c6c9861cfa4e13..ad334f149fe1b44d4ebe48489dcd2811ff1b5cd0 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -1257,8 +1257,17 @@ public abstract class Player extends LivingEntity {
}
public void attack(Entity target) {
- if (target.isAttackable()) {
- if (!target.skipAttackInteraction(this)) {
+ // Paper start - PlayerAttackEntityEvent
+ boolean willAttack = target.isAttackable() && !target.skipAttackInteraction(this); // Vanilla logic
+ io.papermc.paper.event.player.PrePlayerAttackEntityEvent playerAttackEntityEvent = new io.papermc.paper.event.player.PrePlayerAttackEntityEvent(
+ (org.bukkit.entity.Player) this.getBukkitEntity(),
+ target.getBukkitEntity(),
+ willAttack
+ );
+
+ if (playerAttackEntityEvent.callEvent() && willAttack) { // Logic moved to willAttack local variable.
+ {
+ // Paper end - PlayerAttackEntityEvent
float f = this.isAutoSpinAttack() ? this.autoSpinAttackDmg : (float) this.getAttributeValue(Attributes.ATTACK_DAMAGE);
ItemStack itemstack = this.getWeaponItem();
DamageSource damagesource = this.damageSources().playerAttack(this);
|