blob: 75a57df848c4e861913d38f8eb7090c1e6a50d08 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
|
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Philip Kelley <philip@thoriumcube.org>
Date: Wed, 16 Mar 2022 12:05:59 +0000
Subject: [PATCH] Fix saving in unloadWorld
Change savingDisabled to false to ensure ServerLevel's saving logic gets called when unloadWorld is called with save = true
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 3901a6d9670e3a9b619e54c43af6c1b07a982c97..2af02829a4b0096c2ef8b7b54a5dd9c37ad0f9a2 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -1313,7 +1313,7 @@ public final class CraftServer implements Server {
try {
if (save) {
- handle.save(null, true, true);
+ handle.save(null, true, false); // Paper - don't disable saving
}
handle.getChunkSource().close(save);
|