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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Tue, 30 May 2023 12:59:10 -0700
Subject: [PATCH] Refresh ProjectileSource for projectiles
Makes sure the value returned by Projectile#getShooter in
the API matches the owner UUID specified in the entity nbt.
Previously, after the entity reloaded, Projectile#getShooter
would return null, while the entity still had an owner.
Also fixes setting the shooter/owner to null actually
clearing the owner.
Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com>
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index deee2eebebb415115c5566057ac626f35e9472e1..6d18b9a0b65c62de3f134d3d6dda6e4a988a64dc 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -391,6 +391,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
public boolean inWorld = false;
public boolean generation;
public int maxAirTicks = this.getDefaultMaxAirSupply(); // CraftBukkit - SPIGOT-6907: re-implement LivingEntity#setMaximumAir()
+ @Nullable // Paper - Refresh ProjectileSource for projectiles
public org.bukkit.projectiles.ProjectileSource projectileSource; // For projectiles only
public boolean lastDamageCancelled; // SPIGOT-5339, SPIGOT-6252, SPIGOT-6777: Keep track if the event was canceled
public boolean persistentInvisibility = false;
diff --git a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
index d147f3cc1af28c384005c1c20e37bb588588c88d..5f7d152f41eb85f17bcded4bc8099b998e5a338b 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
@@ -57,14 +57,31 @@ public abstract class Projectile extends Entity implements TraceableEntity {
this.ownerUUID = entity.getUUID();
this.cachedOwner = entity;
}
- this.projectileSource = (entity != null && entity.getBukkitEntity() instanceof ProjectileSource) ? (ProjectileSource) entity.getBukkitEntity() : null; // CraftBukkit
-
+ // Paper start - Refresh ProjectileSource for projectiles
+ else {
+ this.ownerUUID = null;
+ this.cachedOwner = null;
+ this.projectileSource = null;
+ }
+ // Paper end - Refresh ProjectileSource for projectiles
+ this.refreshProjectileSource(false); // Paper
+ }
+ // Paper start - Refresh ProjectileSource for projectiles
+ public void refreshProjectileSource(boolean fillCache) {
+ if (fillCache) {
+ this.getOwner();
+ }
+ if (this.cachedOwner != null && !this.cachedOwner.isRemoved() && this.projectileSource == null && this.cachedOwner.getBukkitEntity() instanceof ProjectileSource projSource) {
+ this.projectileSource = projSource;
+ }
}
+ // Paper end - Refresh ProjectileSource for projectiles
@Nullable
@Override
public Entity getOwner() {
if (this.cachedOwner != null && !this.cachedOwner.isRemoved()) {
+ this.refreshProjectileSource(false); // Paper - Refresh ProjectileSource for projectiles
return this.cachedOwner;
} else {
if (this.ownerUUID != null) {
@@ -74,6 +91,7 @@ public abstract class Projectile extends Entity implements TraceableEntity {
ServerLevel worldserver = (ServerLevel) world;
this.cachedOwner = worldserver.getEntity(this.ownerUUID);
+ this.refreshProjectileSource(false); // Paper - Refresh ProjectileSource for projectiles
return this.cachedOwner;
}
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/AbstractProjectile.java b/src/main/java/org/bukkit/craftbukkit/entity/AbstractProjectile.java
index de4fb2654c7895cfd83ad694455ee56cb708c2f2..591af9d0d2fdc9953415979fc97a4a00afd85885 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/AbstractProjectile.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/AbstractProjectile.java
@@ -60,6 +60,7 @@ public abstract class AbstractProjectile extends CraftEntity implements Projecti
@Override
public final org.bukkit.projectiles.ProjectileSource getShooter() {
+ this.getHandle().refreshProjectileSource(true); // Paper - Refresh ProjectileSource for projectiles
return this.getHandle().projectileSource;
}
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