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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: galacticwarrior9 <zareef1@yahoo.com>
Date: Thu, 13 Jul 2023 21:32:13 +0100
Subject: [PATCH] Determine lava and water fluid explosion resistance by their
 block explosion resistance

When selecting which explosion resistance to use for lava and water, vanilla selects the highest value between their block explosion resistance and fluid explosion resistance.

Problems emerge when we want to reduce the explosion resistance of water or lava, since the fluid explosion resistance is hardcoded to return 100.0F and can't be changed by a plugin. This simply makes the fluid explosion resistance the same as the block explosion resistance, which allows plugin to change the value. Since both are the same in vanilla, this has no side effects on servers that do not need to do this.

diff --git a/src/main/java/net/minecraft/world/level/material/LavaFluid.java b/src/main/java/net/minecraft/world/level/material/LavaFluid.java
index 72f8b72c6436ca3b8eaeb39c7d3efe2c1462ae1d..3bb4a9a1a6249e8ba2de237f801210e7f4fd5825 100644
--- a/src/main/java/net/minecraft/world/level/material/LavaFluid.java
+++ b/src/main/java/net/minecraft/world/level/material/LavaFluid.java
@@ -232,7 +232,7 @@ public abstract class LavaFluid extends FlowingFluid {
 
     @Override
     protected float getExplosionResistance() {
-        return 100.0F;
+        return Blocks.LAVA.getExplosionResistance(); // Paper - Get explosion resistance from actual block
     }
 
     @Override
diff --git a/src/main/java/net/minecraft/world/level/material/WaterFluid.java b/src/main/java/net/minecraft/world/level/material/WaterFluid.java
index 001adec26a71a0f5e1dd77bf51a62bb25172d702..ba34aea9db5c3af56f3c7e84424ec91988a2370e 100644
--- a/src/main/java/net/minecraft/world/level/material/WaterFluid.java
+++ b/src/main/java/net/minecraft/world/level/material/WaterFluid.java
@@ -119,7 +119,7 @@ public abstract class WaterFluid extends FlowingFluid {
 
     @Override
     protected float getExplosionResistance() {
-        return 100.0F;
+        return Blocks.WATER.getExplosionResistance(); // Paper - Get explosion resistance from actual block
     }
 
     @Override