1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
|
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Tue, 22 Mar 2022 09:34:41 -0700
Subject: [PATCH] Restore vanilla entity drops behavior
Instead of just tracking the itemstacks, this tracks with it, the
action to take with that itemstack to apply the correct logic
on dropping the item instead of generalizing it for all dropped
items like CB does.
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index b65d816bb9feb18ecf74e10e9728c302e5657587..62ec627e80b87a92a2a51ba9fc3626a67636855f 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -976,20 +976,20 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
if (this.isRemoved()) {
return;
}
- java.util.List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<>(this.getInventory().getContainerSize());
+ List<DefaultDrop> loot = new java.util.ArrayList<>(this.getInventory().getContainerSize()); // Paper - Restore vanilla drops behavior
boolean keepInventory = this.level().getGameRules().getBoolean(GameRules.RULE_KEEPINVENTORY) || this.isSpectator();
if (!keepInventory) {
for (ItemStack item : this.getInventory().getContents()) {
if (!item.isEmpty() && !EnchantmentHelper.has(item, EnchantmentEffectComponents.PREVENT_EQUIPMENT_DROP)) {
- loot.add(CraftItemStack.asCraftMirror(item).markForInventoryDrop());
+ loot.add(new DefaultDrop(item, stack -> this.drop(stack, true, false, false))); // Paper - Restore vanilla drops behavior; drop function taken from Inventory#dropAll (don't fire drop event)
}
}
}
if (this.shouldDropLoot() && this.level().getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) { // Paper - fix player loottables running when mob loot gamerule is false
// SPIGOT-5071: manually add player loot tables (SPIGOT-5195 - ignores keepInventory rule)
this.dropFromLootTable(damageSource, this.lastHurtByPlayerTime > 0);
- this.dropCustomDeathLoot(this.serverLevel(), damageSource, flag);
+ // Paper - Restore vanilla drops behaviour; custom death loot is a noop on server player, remove.
loot.addAll(this.drops);
this.drops.clear(); // SPIGOT-5188: make sure to clear
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 25890e244d8909fdd6f48e148209107a30e3382e..33274654dd7faed3642770fc1d94718f0c28bd26 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -2562,6 +2562,25 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
@Nullable
public ItemEntity spawnAtLocation(ItemStack stack, float yOffset) {
+ // Paper start - Restore vanilla drops behavior
+ return this.spawnAtLocation(stack, yOffset, null);
+ }
+ public record DefaultDrop(Item item, org.bukkit.inventory.ItemStack stack, @Nullable java.util.function.Consumer<ItemStack> dropConsumer) {
+ public DefaultDrop(final ItemStack stack, final java.util.function.Consumer<ItemStack> dropConsumer) {
+ this(stack.getItem(), org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(stack), dropConsumer);
+ }
+
+ public void runConsumer(final org.bukkit.World fallbackWorld, final Location fallbackLoc) {
+ if (this.dropConsumer == null || org.bukkit.craftbukkit.inventory.CraftItemType.bukkitToMinecraft(this.stack.getType()) != this.item) {
+ fallbackWorld.dropItem(fallbackLoc, this.stack);
+ } else {
+ this.dropConsumer.accept(org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(this.stack));
+ }
+ }
+ }
+ @Nullable
+ public ItemEntity spawnAtLocation(ItemStack stack, float yOffset, @Nullable java.util.function.Consumer<? super ItemEntity> delayedAddConsumer) {
+ // Paper end - Restore vanilla drops behavior
if (stack.isEmpty()) {
return null;
} else if (this.level().isClientSide) {
@@ -2569,14 +2588,21 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
} else {
// CraftBukkit start - Capture drops for death event
if (this instanceof net.minecraft.world.entity.LivingEntity && !((net.minecraft.world.entity.LivingEntity) this).forceDrops) {
- ((net.minecraft.world.entity.LivingEntity) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(stack)); // Paper - mirror so we can destroy it later
+ // Paper start - Restore vanilla drops behavior
+ ((net.minecraft.world.entity.LivingEntity) this).drops.add(new net.minecraft.world.entity.Entity.DefaultDrop(stack, itemStack -> {
+ ItemEntity itemEntity = new ItemEntity(this.level, this.getX(), this.getY() + (double) yOffset, this.getZ(), itemStack); // stack is copied before consumer
+ itemEntity.setDefaultPickUpDelay();
+ this.level.addFreshEntity(itemEntity);
+ if (delayedAddConsumer != null) delayedAddConsumer.accept(itemEntity);
+ }));
+ // Paper end - Restore vanilla drops behavior
return null;
}
// CraftBukkit end
ItemEntity entityitem = new ItemEntity(this.level(), this.getX(), this.getY() + (double) yOffset, this.getZ(), stack.copy()); // Paper - copy so we can destroy original
stack.setCount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe
- entityitem.setDefaultPickUpDelay();
+ entityitem.setDefaultPickUpDelay(); // Paper - diff on change (in dropConsumer)
// Paper start - Call EntityDropItemEvent
return this.spawnAtLocation(entityitem);
}
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index b28e2d35df067e5f526d8990d633ca4a6d6c453b..306b55276189099bbbc8f2c86ad7428381fcf58c 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -278,7 +278,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
protected float appliedScale;
// CraftBukkit start
public int expToDrop;
- public ArrayList<org.bukkit.inventory.ItemStack> drops = new ArrayList<org.bukkit.inventory.ItemStack>();
+ public ArrayList<DefaultDrop> drops = new ArrayList<>(); // Paper - Restore vanilla drops behavior
public final org.bukkit.craftbukkit.attribute.CraftAttributeMap craftAttributes;
public boolean collides = true;
public Set<UUID> collidableExemptions = new HashSet<>();
diff --git a/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java b/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
index 1b49090a466bc74d9e5f2815314955b6dfbb83dc..62271e74399a827a488159da234465ef18e15e6e 100644
--- a/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
+++ b/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
@@ -538,10 +538,9 @@ public class WitherBoss extends Monster implements PowerableMob, RangedAttackMob
@Override
protected void dropCustomDeathLoot(ServerLevel world, DamageSource source, boolean causedByPlayer) {
super.dropCustomDeathLoot(world, source, causedByPlayer);
- ItemEntity entityitem = this.spawnAtLocation((ItemLike) Items.NETHER_STAR);
-
+ ItemEntity entityitem = this.spawnAtLocation(new net.minecraft.world.item.ItemStack(Items.NETHER_STAR), 0, ItemEntity::setExtendedLifetime); // Paper - Restore vanilla drops behavior; spawnAtLocation returns null so modify the item entity with a consumer
if (entityitem != null) {
- entityitem.setExtendedLifetime();
+ entityitem.setExtendedLifetime(); // Paper - diff on change
}
}
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
index 5bcb9a53ebebeef4bd6ec2458df4b63002ebd804..2f398750bfee5758ad8b1367b6fc14364e4de776 100644
--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
@@ -621,7 +621,7 @@ public class ArmorStand extends LivingEntity {
ItemStack itemstack = new ItemStack(Items.ARMOR_STAND);
itemstack.set(DataComponents.CUSTOM_NAME, this.getCustomName());
- this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
+ this.drops.add(new DefaultDrop(itemstack, stack -> Block.popResource(this.level(), this.blockPosition(), stack))); // CraftBukkit - add to drops // Paper - Restore vanilla drops behavior
return this.brokenByAnything(world, damageSource); // Paper
}
@@ -635,7 +635,7 @@ public class ArmorStand extends LivingEntity {
for (i = 0; i < this.handItems.size(); ++i) {
itemstack = (ItemStack) this.handItems.get(i);
if (!itemstack.isEmpty()) {
- this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
+ this.drops.add(new DefaultDrop(itemstack, stack -> Block.popResource(this.level(), this.blockPosition().above(), stack))); // CraftBukkit - add to drops // Paper - Restore vanilla drops behavior; mirror so we can destroy it later - though this call site was safe & spawn drops correctly
this.handItems.set(i, ItemStack.EMPTY);
}
}
@@ -643,7 +643,7 @@ public class ArmorStand extends LivingEntity {
for (i = 0; i < this.armorItems.size(); ++i) {
itemstack = (ItemStack) this.armorItems.get(i);
if (!itemstack.isEmpty()) {
- this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
+ this.drops.add(new DefaultDrop(itemstack, stack -> Block.popResource(this.level(), this.blockPosition().above(), stack))); // CraftBukkit - add to drops // Paper - Restore vanilla drops behavior; mirror so we can destroy it later - though this call site was safe & spawn drops correctly
this.armorItems.set(i, ItemStack.EMPTY);
}
}
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 3e1ef91d7f0bd098e7c7ebee49c43ca9436947b8..5dea6473f04bcbbb7d0d8c9289fe31434233065e 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -975,18 +975,24 @@ public class CraftEventFactory {
}
public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, DamageSource damageSource) {
- return CraftEventFactory.callEntityDeathEvent(victim, damageSource, new ArrayList<org.bukkit.inventory.ItemStack>(0));
+ return CraftEventFactory.callEntityDeathEvent(victim, damageSource, new ArrayList<>(0)); // Paper - Restore vanilla drops behavior
}
- public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, DamageSource damageSource, List<org.bukkit.inventory.ItemStack> drops) {
+ public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, DamageSource damageSource, List<Entity.DefaultDrop> drops) { // Paper - Restore vanilla drops behavior
// Paper start
return CraftEventFactory.callEntityDeathEvent(victim, damageSource, drops, com.google.common.util.concurrent.Runnables.doNothing());
}
- public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, DamageSource damageSource, List<org.bukkit.inventory.ItemStack> drops, Runnable lootCheck) {
+
+ private static final java.util.function.Function<org.bukkit.inventory.ItemStack, Entity.DefaultDrop> FROM_FUNCTION = stack -> {
+ if (stack == null) return null;
+ return new Entity.DefaultDrop(CraftItemType.bukkitToMinecraft(stack.getType()), stack, null);
+ };
+
+ public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, DamageSource damageSource, List<Entity.DefaultDrop> drops, Runnable lootCheck) { // Paper
// Paper end
CraftLivingEntity entity = (CraftLivingEntity) victim.getBukkitEntity();
CraftDamageSource bukkitDamageSource = new CraftDamageSource(damageSource);
- EntityDeathEvent event = new EntityDeathEvent(entity, bukkitDamageSource, drops, victim.getExpReward(damageSource.getEntity()));
+ EntityDeathEvent event = new EntityDeathEvent(entity, bukkitDamageSource, new io.papermc.paper.util.TransformingRandomAccessList<>(drops, Entity.DefaultDrop::stack, FROM_FUNCTION), victim.getExpReward(damageSource.getEntity())); // Paper - Restore vanilla drops behavior
populateFields(victim, event); // Paper - make cancellable
CraftWorld world = (CraftWorld) entity.getWorld();
Bukkit.getServer().getPluginManager().callEvent(event);
@@ -1000,20 +1006,24 @@ public class CraftEventFactory {
victim.expToDrop = event.getDroppedExp();
lootCheck.run(); // Paper - advancement triggers before destroying items
- for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
+ // Paper start - Restore vanilla drops behavior
+ for (Entity.DefaultDrop drop : drops) {
+ if (drop == null) continue;
+ final org.bukkit.inventory.ItemStack stack = drop.stack();
+ // Paper end - Restore vanilla drops behavior
if (stack == null || stack.getType() == Material.AIR || stack.getAmount() == 0) continue;
- world.dropItem(entity.getLocation(), stack); // Paper - note: dropItem already clones due to this being bukkit -> NMS
+ drop.runConsumer(world, entity.getLocation()); // Paper - Restore vanilla drops behavior
if (stack instanceof CraftItemStack) stack.setAmount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe, but don't nuke bukkit stacks of manually added items
}
return event;
}
- public static PlayerDeathEvent callPlayerDeathEvent(ServerPlayer victim, DamageSource damageSource, List<org.bukkit.inventory.ItemStack> drops, net.kyori.adventure.text.Component deathMessage, boolean keepInventory) { // Paper - Adventure
+ public static PlayerDeathEvent callPlayerDeathEvent(ServerPlayer victim, DamageSource damageSource, List<Entity.DefaultDrop> drops, net.kyori.adventure.text.Component deathMessage, boolean keepInventory) { // Paper - Adventure & Restore vanilla drops behavior
CraftPlayer entity = victim.getBukkitEntity();
CraftDamageSource bukkitDamageSource = new CraftDamageSource(damageSource);
- PlayerDeathEvent event = new PlayerDeathEvent(entity, bukkitDamageSource, drops, victim.getExpReward(damageSource.getEntity()), 0, deathMessage);
+ PlayerDeathEvent event = new PlayerDeathEvent(entity, bukkitDamageSource, new io.papermc.paper.util.TransformingRandomAccessList<>(drops, Entity.DefaultDrop::stack, FROM_FUNCTION), victim.getExpReward(damageSource.getEntity()), 0, deathMessage); // Paper - Restore vanilla drops behavior
event.setKeepInventory(keepInventory);
event.setKeepLevel(victim.keepLevel); // SPIGOT-2222: pre-set keepLevel
populateFields(victim, event); // Paper - make cancellable
@@ -1031,16 +1041,14 @@ public class CraftEventFactory {
victim.expToDrop = event.getDroppedExp();
victim.newExp = event.getNewExp();
- for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
+ // Paper start - Restore vanilla drops behavior
+ for (Entity.DefaultDrop drop : drops) {
+ if (drop == null) continue;
+ final org.bukkit.inventory.ItemStack stack = drop.stack();
+ // Paper end - Restore vanilla drops behavior
if (stack == null || stack.getType() == Material.AIR) continue;
- if (stack instanceof CraftItemStack craftItemStack && craftItemStack.isForInventoryDrop()) {
- victim.drop(CraftItemStack.asNMSCopy(stack), true, false, false); // SPIGOT-7800, SPIGOT-7801: Vanilla Behaviour for Player Inventory dropped items
- } else {
- victim.forceDrops = true;
- victim.spawnAtLocation(CraftItemStack.asNMSCopy(stack)); // SPIGOT-7806: Vanilla Behaviour for items not related to Player Inventory dropped items
- victim.forceDrops = false;
- }
+ drop.runConsumer(entity.getWorld(), entity.getLocation()); // Paper - Restore vanilla drops behavior
}
return event;
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
index c5a09f086d35f84c0a30266f78e06e2dfb5603e6..f33742ee06e8443a5f5adaaa987d7523dc193b5a 100644
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
@@ -130,27 +130,6 @@ public final class CraftItemStack extends ItemStack {
this.setItemMeta(itemMeta);
}
- /**
- * Gets if the item is marked as an inventory drop in death events.
- *
- * @return true if the item is marked as an inventory drop
- */
- @ApiStatus.Internal
- public boolean isForInventoryDrop() {
- return this.isForInventoryDrop;
- }
-
- /**
- * Marks this item as an inventory drop in death events.
- *
- * @return the ItemStack marked as an inventory drop
- */
- @ApiStatus.Internal
- public ItemStack markForInventoryDrop() {
- this.isForInventoryDrop = true;
- return this;
- }
-
@Override
public MaterialData getData() {
return this.handle != null ? CraftMagicNumbers.getMaterialData(this.handle.getItem()) : super.getData();
|