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path: root/patches/server/0946-Use-correct-variable-for-initializing-CraftLootTable.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Tue, 10 Oct 2023 10:17:43 -0700
Subject: [PATCH] Use correct variable for initializing CraftLootTable


diff --git a/src/main/java/net/minecraft/world/level/storage/loot/LootDataManager.java b/src/main/java/net/minecraft/world/level/storage/loot/LootDataManager.java
index 973b786368cf628815f099eefe968338c97c52ed..3ddf6ab00de2456ebf504985b88994f970e3b5c4 100644
--- a/src/main/java/net/minecraft/world/level/storage/loot/LootDataManager.java
+++ b/src/main/java/net/minecraft/world/level/storage/loot/LootDataManager.java
@@ -103,7 +103,7 @@ public class LootDataManager implements PreparableReloadListener, LootDataResolv
         });
         // CraftBukkit start
         map1.forEach((key, lootTable) -> {
-            if (object instanceof LootTable table) {
+            if (lootTable instanceof LootTable table) { // Paper - Use correct variable for initializing CraftLootTable
                 table.craftLootTable = new CraftLootTable(CraftNamespacedKey.fromMinecraft(key.location()), table);
             }
         });