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path: root/patches/server/0965-Configurable-damage-tick-when-blocking-with-shield.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Bjarne Koll <git@lynxplay.dev>
Date: Thu, 13 Jun 2024 17:16:01 +0200
Subject: [PATCH] Configurable damage tick when blocking with shield


diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index be8db026f1a84ddc9c43be3c4aa84b09581c5401..587645818563e277157637723e4d8c21f8cd712d 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -2498,7 +2498,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
                         CriteriaTriggers.PLAYER_HURT_ENTITY.trigger((ServerPlayer) damagesource.getEntity(), this, damagesource, originalDamage, f, true); // Paper - fix taken/dealt param order
                     }
 
-                    return true;
+                    return !io.papermc.paper.configuration.GlobalConfiguration.get().unsupportedSettings.skipVanillaDamageTickWhenShieldBlocked; // Paper - this should always return true, however expose an unsupported setting to flip this to false to enable "shield stunning".
                 } else {
                     return true; // Paper - return false ONLY if event was cancelled
                 }