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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 3 Mar 2016 02:07:55 -0600
Subject: [PATCH] Optimize isInWorldBounds and getBlockState for inlining

Hot methods, so reduce # of instructions for the method.

Move is valid location test to the BlockPosition class so that it can access local variables.

Replace all calls to the new place to the unnecessary forward.

Optimize getType and getBlockData to manually inline and optimize the calls

diff --git a/src/main/java/net/minecraft/core/Vec3i.java b/src/main/java/net/minecraft/core/Vec3i.java
index 2f2bcc1b9b32e58bf70ae6c171177ceb333ed6cd..d7afddd1d961495f0b50302a8da0a70fcd3ba1b0 100644
--- a/src/main/java/net/minecraft/core/Vec3i.java
+++ b/src/main/java/net/minecraft/core/Vec3i.java
@@ -28,6 +28,12 @@ public class Vec3i implements Comparable<Vec3i> {
         );
     }
 
+    // Paper start
+    public final boolean isInsideBuildHeightAndWorldBoundsHorizontal(net.minecraft.world.level.LevelHeightAccessor levelHeightAccessor) {
+        return getX() >= -30000000 && getZ() >= -30000000 && getX() < 30000000 && getZ() < 30000000 && !levelHeightAccessor.isOutsideBuildHeight(getY());
+    }
+    // Paper end
+
     public Vec3i(int x, int y, int z) {
         this.x = x;
         this.y = y;
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index 96f18fa8fb5eb856a95e94a42504c00046eb491a..a124a360f45cd71810b8253ce266d52145b6f83b 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -339,7 +339,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
     // Paper end
 
     public boolean isInWorldBounds(BlockPos pos) {
-        return !this.isOutsideBuildHeight(pos) && Level.isInWorldBoundsHorizontal(pos);
+        return pos.isInsideBuildHeightAndWorldBoundsHorizontal(this); // Paper - use better/optimized check
     }
 
     public static boolean isInSpawnableBounds(BlockPos pos) {
diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java b/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java
index 37795b9e264c571efe9c718fa9996197dca4ed54..a846dd210ed1de0dc3e8b686663ee346bff33dc8 100644
--- a/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java
+++ b/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java
@@ -128,6 +128,7 @@ public abstract class ChunkAccess implements BiomeManager.NoiseBiomeSource, Ligh
         return GameEventListenerRegistry.NOOP;
     }
 
+    public abstract BlockState getBlockState(final int x, final int y, final int z); // Paper
     @Nullable
     public abstract BlockState setBlockState(BlockPos pos, BlockState state, boolean moved);
 
diff --git a/src/main/java/net/minecraft/world/level/chunk/ImposterProtoChunk.java b/src/main/java/net/minecraft/world/level/chunk/ImposterProtoChunk.java
index 7cce66d4c6efe6fd3cc22a6acf72878c964c61ae..f38700e5fbeeb8a913272d4464b8aa325d511dac 100644
--- a/src/main/java/net/minecraft/world/level/chunk/ImposterProtoChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/ImposterProtoChunk.java
@@ -56,6 +56,12 @@ public class ImposterProtoChunk extends ProtoChunk {
     public BlockState getBlockState(BlockPos pos) {
         return this.wrapped.getBlockState(pos);
     }
+    // Paper start
+    @Override
+    public final BlockState getBlockState(final int x, final int y, final int z) {
+        return this.wrapped.getBlockStateFinal(x, y, z);
+    }
+    // Paper end
 
     @Override
     public FluidState getFluidState(BlockPos pos) {
diff --git a/src/main/java/net/minecraft/world/level/chunk/ProtoChunk.java b/src/main/java/net/minecraft/world/level/chunk/ProtoChunk.java
index 5321109ca638036572df9a7e17eafcef2b4f5112..4d5704df4a7ac6e148774f1a986d46bfb7e95f95 100644
--- a/src/main/java/net/minecraft/world/level/chunk/ProtoChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/ProtoChunk.java
@@ -97,14 +97,18 @@ public class ProtoChunk extends ChunkAccess {
 
     @Override
     public BlockState getBlockState(BlockPos pos) {
-        int i = pos.getY();
-        if (this.isOutsideBuildHeight(i)) {
+        // Paper start
+        return getBlockState(pos.getX(), pos.getY(), pos.getZ());
+    }
+    public BlockState getBlockState(final int x, final int y, final int z) {
+        if (this.isOutsideBuildHeight(y)) {
             return Blocks.VOID_AIR.defaultBlockState();
         } else {
-            LevelChunkSection levelChunkSection = this.getSection(this.getSectionIndex(i));
-            return levelChunkSection.hasOnlyAir() ? Blocks.AIR.defaultBlockState() : levelChunkSection.getBlockState(pos.getX() & 15, i & 15, pos.getZ() & 15);
+            LevelChunkSection levelChunkSection = this.getSections()[this.getSectionIndex(y)];
+            return levelChunkSection.hasOnlyAir() ? Blocks.AIR.defaultBlockState() : levelChunkSection.getBlockState(x & 15, y & 15, z & 15);
         }
     }
+    // Paper end
 
     @Override
     public FluidState getFluidState(BlockPos pos) {