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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: LemonCaramel <admin@caramel.moe>
Date: Mon, 10 Apr 2023 20:48:26 +0900
Subject: [PATCH] Fix NPE on Boat getStatus

Boat status is null until the entity is added to the world and the tick() method is called.

== AT ==
public net.minecraft.world.entity.vehicle.Boat getStatus()Lnet/minecraft/world/entity/vehicle/Boat$Status;

diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftBoat.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftBoat.java
index d161cbf9c83cd78593864850b98f688da2c85aa5..859f233197ebe738511011e36668c4eb5d4b7d8e 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftBoat.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftBoat.java
@@ -88,6 +88,17 @@ public class CraftBoat extends CraftVehicle implements Boat {
 
     @Override
     public Status getStatus() {
+        // Paper start
+        final net.minecraft.world.entity.vehicle.Boat handle = this.getHandle();
+        if (handle.status == null) {
+            if (handle.valid && !handle.updatingSectionStatus) {
+                // Don't actually set the status because it would skew the old status check in the next tick
+                return CraftBoat.boatStatusFromNms(handle.getStatus());
+            } else {
+                return Status.NOT_IN_WORLD;
+            }
+        }
+        // Paper end
         return CraftBoat.boatStatusFromNms(this.getHandle().status);
     }