aboutsummaryrefslogtreecommitdiffhomepage
path: root/patches/server/1020-Optimise-nearby-player-retrieval.patch
blob: eae5d781cc50010c273f09484ed84812ebcf37cf (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Sat, 23 Sep 2023 23:15:52 -0700
Subject: [PATCH] Optimise nearby player retrieval

Instead of searching/testing every player online on the server,
we can instead use the nearby player tracking system to reduce
the number of tests per search.

diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index d4376ed215d97066a21e462fae2a0e25ad8a16a1..aab652174a8175765cad548f7c61ce353ca74803 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -581,6 +581,115 @@ public class ServerLevel extends Level implements WorldGenLevel {
         this.lagCompensationTick = (System.nanoTime() - net.minecraft.server.MinecraftServer.SERVER_INIT) / (java.util.concurrent.TimeUnit.MILLISECONDS.toNanos(50L));
     }
     // Paper end - lag compensation
+    // Paper start - optimise nearby player retrieval
+    @Override
+    public java.util.List<net.minecraft.world.entity.player.Player> getNearbyPlayers(net.minecraft.world.entity.ai.targeting.TargetingConditions targetPredicate,
+                                                                                     net.minecraft.world.entity.LivingEntity entity,
+                                                                                     net.minecraft.world.phys.AABB box) {
+        return this.getNearbyEntities(Player.class, targetPredicate, entity, box);
+    }
+
+    @Override
+    public Player getNearestPlayer(double x, double y, double z, double maxDistance, @Nullable Predicate<Entity> targetPredicate) {
+        if (maxDistance > 0.0D) {
+            io.papermc.paper.util.player.NearbyPlayers players = this.chunkSource.chunkMap.getNearbyPlayers();
+
+            com.destroystokyo.paper.util.maplist.ReferenceList<ServerPlayer> nearby = players.getPlayersByBlock(
+                io.papermc.paper.util.CoordinateUtils.getBlockCoordinate(x),
+                io.papermc.paper.util.CoordinateUtils.getBlockCoordinate(z),
+                io.papermc.paper.util.player.NearbyPlayers.NearbyMapType.GENERAL
+            );
+
+            if (nearby == null) {
+                return null;
+            }
+
+            ServerPlayer nearest = null;
+            double nearestDist = maxDistance * maxDistance;
+            Object[] rawData = nearby.getRawData();
+            for (int i = 0, len = nearby.size(); i < len; ++i) {
+                ServerPlayer player = (ServerPlayer)rawData[i];
+                double dist = player.distanceToSqr(x, y, z);
+                if (dist >= nearestDist) {
+                    continue;
+                }
+
+                if (targetPredicate == null || targetPredicate.test(player)) {
+                    nearest = player;
+                    nearestDist = dist;
+                }
+            }
+
+            return nearest;
+        } else {
+            ServerPlayer nearest = null;
+            double nearestDist = Double.MAX_VALUE;
+
+            for (ServerPlayer player : this.players()) {
+                double dist = player.distanceToSqr(x, y, z);
+                if (dist >= nearestDist) {
+                    continue;
+                }
+
+                if (targetPredicate == null || targetPredicate.test(player)) {
+                    nearest = player;
+                    nearestDist = dist;
+                }
+            }
+
+            return nearest;
+        }
+    }
+
+    @Override
+    public Player getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions targetPredicate, LivingEntity entity) {
+        return this.getNearestPlayer(targetPredicate, entity, entity.getX(), entity.getY(), entity.getZ());
+    }
+
+    @Override
+    public Player getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions targetPredicate, LivingEntity entity,
+                                   double x, double y, double z) {
+        double range = targetPredicate.range;
+        if (range > 0.0D) {
+            io.papermc.paper.util.player.NearbyPlayers players = this.chunkSource.chunkMap.getNearbyPlayers();
+
+            com.destroystokyo.paper.util.maplist.ReferenceList<ServerPlayer> nearby = players.getPlayersByBlock(
+                io.papermc.paper.util.CoordinateUtils.getBlockCoordinate(x),
+                io.papermc.paper.util.CoordinateUtils.getBlockCoordinate(z),
+                io.papermc.paper.util.player.NearbyPlayers.NearbyMapType.GENERAL
+            );
+
+            if (nearby == null) {
+                return null;
+            }
+
+            ServerPlayer nearest = null;
+            double nearestDist = Double.MAX_VALUE;
+            Object[] rawData = nearby.getRawData();
+            for (int i = 0, len = nearby.size(); i < len; ++i) {
+                ServerPlayer player = (ServerPlayer)rawData[i];
+                double dist = player.distanceToSqr(x, y, z);
+                if (dist >= nearestDist) {
+                    continue;
+                }
+
+                if (targetPredicate.test(entity, player)) {
+                    nearest = player;
+                    nearestDist = dist;
+                }
+            }
+
+            return nearest;
+        } else {
+            return this.getNearestEntity(this.players(), targetPredicate, entity, x, y, z);
+        }
+    }
+
+    @Nullable
+    public Player getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions targetPredicate, double x, double y, double z) {
+        return this.getNearestPlayer(targetPredicate, null, x, y, z);
+    }
+    // Paper end - optimise nearby player retrieval
 
     // Add env and gen to constructor, IWorldDataServer -> WorldDataServer
     public ServerLevel(MinecraftServer minecraftserver, Executor executor, LevelStorageSource.LevelStorageAccess convertable_conversionsession, PrimaryLevelData iworlddataserver, ResourceKey<Level> resourcekey, LevelStem worlddimension, ChunkProgressListener worldloadlistener, boolean flag, long i, List<CustomSpawner> list, boolean flag1, @Nullable RandomSequences randomsequences, org.bukkit.World.Environment env, org.bukkit.generator.ChunkGenerator gen, org.bukkit.generator.BiomeProvider biomeProvider) {
diff --git a/src/main/java/net/minecraft/world/entity/ai/sensing/PlayerSensor.java b/src/main/java/net/minecraft/world/entity/ai/sensing/PlayerSensor.java
index 2e887e426dcd79e2dda401f127d0e01ca537e80e..65cd42ce9f553e0aa5bf248bdbf902f9d1f55460 100644
--- a/src/main/java/net/minecraft/world/entity/ai/sensing/PlayerSensor.java
+++ b/src/main/java/net/minecraft/world/entity/ai/sensing/PlayerSensor.java
@@ -21,17 +21,50 @@ public class PlayerSensor extends Sensor<LivingEntity> {
 
     @Override
     protected void doTick(ServerLevel world, LivingEntity entity) {
-        List<Player> list = world.players()
-            .stream()
-            .filter(EntitySelector.NO_SPECTATORS)
-            .filter(player -> entity.closerThan(player, 16.0))
-            .sorted(Comparator.comparingDouble(entity::distanceToSqr))
-            .collect(Collectors.toList());
+        // Paper start - Perf: optimise nearby player retrieval & remove streams from hot code
+        io.papermc.paper.util.player.NearbyPlayers nearbyPlayers = world.chunkSource.chunkMap.getNearbyPlayers();
+        net.minecraft.world.phys.Vec3 entityPos = entity.position();
+        com.destroystokyo.paper.util.maplist.ReferenceList<net.minecraft.server.level.ServerPlayer> nearby = nearbyPlayers.getPlayersByChunk(
+            entity.chunkPosition().x,
+            entity.chunkPosition().z,
+            io.papermc.paper.util.player.NearbyPlayers.NearbyMapType.GENERAL_REALLY_SMALL
+        );
+
+        List<Player> players = new java.util.ArrayList<>(nearby == null ? 0 : nearby.size());
+        if (nearby != null) {
+            Object[] rawData = nearby.getRawData();
+            for (int index = 0, len = nearby.size(); index < len; ++index) {
+                net.minecraft.server.level.ServerPlayer player = (net.minecraft.server.level.ServerPlayer) rawData[index];
+                if (player.isSpectator()) {
+                    continue;
+                }
+                if (player.distanceToSqr(entityPos.x, entityPos.y, entityPos.z) >= (16.0 * 16.0)) {
+                    continue;
+                }
+                players.add(player);
+            }
+        }
+        players.sort(Comparator.comparingDouble(entity::distanceToSqr));
         Brain<?> brain = entity.getBrain();
-        brain.setMemory(MemoryModuleType.NEAREST_PLAYERS, list);
-        List<Player> list2 = list.stream().filter(player -> isEntityTargetable(entity, player)).collect(Collectors.toList());
-        brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_PLAYER, list2.isEmpty() ? null : list2.get(0));
-        Optional<Player> optional = list2.stream().filter(player -> isEntityAttackable(entity, player)).findFirst();
-        brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_ATTACKABLE_PLAYER, optional);
+
+        brain.setMemory(MemoryModuleType.NEAREST_PLAYERS, players);
+
+        Player firstTargetable = null;
+        Player firstAttackable = null;
+        for (Player player : players) {
+            if (firstTargetable == null && Sensor.isEntityTargetable(entity, player)) {
+                firstTargetable = player;
+            }
+            if (firstAttackable == null && Sensor.isEntityAttackable(entity, player)) {
+                firstAttackable = player;
+            }
+
+            if (firstAttackable != null && firstTargetable != null) {
+                break;
+            }
+        }
+        brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_PLAYER, firstTargetable);
+        brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_ATTACKABLE_PLAYER, Optional.ofNullable(firstAttackable));
+        // Paper end - Perf: optimise nearby player retrieval & remove streams from hot code
     }
 }
diff --git a/src/main/java/net/minecraft/world/entity/ai/targeting/TargetingConditions.java b/src/main/java/net/minecraft/world/entity/ai/targeting/TargetingConditions.java
index aecb0ad814586bfc5e56755ee14379a69388b38c..d2f0c3b26d4beedb49d86e0242d843590d469d02 100644
--- a/src/main/java/net/minecraft/world/entity/ai/targeting/TargetingConditions.java
+++ b/src/main/java/net/minecraft/world/entity/ai/targeting/TargetingConditions.java
@@ -10,7 +10,7 @@ public class TargetingConditions {
     public static final TargetingConditions DEFAULT = forCombat();
     private static final double MIN_VISIBILITY_DISTANCE_FOR_INVISIBLE_TARGET = 2.0;
     private final boolean isCombat;
-    private double range = -1.0;
+    public double range = -1.0; // Paper - public
     private boolean checkLineOfSight = true;
     private boolean testInvisible = true;
     @Nullable
diff --git a/src/main/java/net/minecraft/world/level/EntityGetter.java b/src/main/java/net/minecraft/world/level/EntityGetter.java
index 21843501355a0c0c8d594e3e5312e97861c9a777..ea0aee88c7d901034427db201c1b2430f8a1d522 100644
--- a/src/main/java/net/minecraft/world/level/EntityGetter.java
+++ b/src/main/java/net/minecraft/world/level/EntityGetter.java
@@ -233,9 +233,13 @@ public interface EntityGetter {
         T livingEntity = null;
 
         for (T livingEntity2 : entityList) {
+            // Paper start - optimise nearby player retrieval; move up
+            // don't check entities outside closest range
+            double e = livingEntity2.distanceToSqr(x, y, z);
+            if (d == -1.0 || e < d) {
+            // Paper end - move up
             if (targetPredicate.test(entity, livingEntity2)) {
-                double e = livingEntity2.distanceToSqr(x, y, z);
-                if (d == -1.0 || e < d) {
+                // Paper - optimise nearby player retrieval; move up
                     d = e;
                     livingEntity = livingEntity2;
                 }