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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Date: Wed, 7 Dec 2022 17:25:19 -0500
Subject: [PATCH] Properly resend entities

This resolves some issues which caused entities to not be resent correctly.
Entities that are interacted with need to be resent to the client, so we resend all the entity
data to the player whilst making sure not to clear dirty entries from the tracker. This makes
sure that values will be correctly updated to other players.

This also adds utilities to aid in further preventing entity desyncs.

This also also fixes the bug causing cancelling PlayerInteractEvent to cause items to continue
to be used despite being cancelled on the server.

For example, items being consumed but never finishing, shields being put up, etc.
The underlying issue of this is that the client modifies their synced data values,
and so we have to (forcibly) resend them in order for the client to reset their using item state.

See: https://github.com/PaperMC/Paper/pull/1896

== AT ==
public net.minecraft.server.level.ChunkMap$TrackedEntity serverEntity

diff --git a/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java b/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java
index 07a362f9e485d0d507f16f1dda1ac84ade07ab27..58b602e550258c1062ee940bc46538dac95d8979 100644
--- a/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java
+++ b/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java
@@ -275,14 +275,63 @@ public class SynchedEntityData {
     // CraftBukkit start
     public void refresh(ServerPlayer to) {
         if (!this.isEmpty()) {
-            List<SynchedEntityData.DataValue<?>> list = this.getNonDefaultValues();
+            List<SynchedEntityData.DataValue<?>> list = this.packAll(); // Paper - Update EVERYTHING not just not default
 
             if (list != null) {
+                if (to.getBukkitEntity().canSee(this.entity.getBukkitEntity())) { // Paper
                 to.connection.send(new ClientboundSetEntityDataPacket(this.entity.getId(), list));
+                } // Paper
             }
         }
     }
     // CraftBukkit end
+    // Paper start
+    // We need to pack all as we cannot rely on "non default values" or "dirty" ones.
+    // Because these values can possibly be desynced on the client.
+    @Nullable
+    private List<SynchedEntityData.DataValue<?>> packAll() {
+        if (this.isEmpty()) {
+            return null;
+        }
+
+        List<SynchedEntityData.DataValue<?>> list = new ArrayList<>();
+        for (DataItem<?> dataItem : this.itemsById.values()) {
+            list.add(dataItem.value());
+        }
+
+        return list;
+    }
+
+    // This method should only be used if the data of an entity could have became desynced
+    // due to interactions on the client.
+    public void resendPossiblyDesyncedEntity(ServerPlayer player) {
+        if (this.entity.tracker == null) {
+            return;
+        }
+
+        if (player.getBukkitEntity().canSee(entity.getBukkitEntity())) {
+            net.minecraft.server.level.ServerEntity serverEntity = this.entity.tracker.serverEntity;
+
+            List<net.minecraft.network.protocol.Packet<net.minecraft.network.protocol.game.ClientGamePacketListener>> list = new ArrayList<>();
+            serverEntity.sendPairingData(player, list::add);
+            player.connection.send(new net.minecraft.network.protocol.game.ClientboundBundlePacket(list));
+        }
+    }
+
+    // This method allows you to specifically resend certain data accessor keys to the client
+    public void resendPossiblyDesyncedDataValues(List<EntityDataAccessor<?>> keys, ServerPlayer to) {
+        if (!to.getBukkitEntity().canSee(this.entity.getBukkitEntity())) {
+            return;
+        }
+        List<SynchedEntityData.DataValue<?>> values = new ArrayList<>(keys.size());
+        for (EntityDataAccessor<?> key : keys) {
+            SynchedEntityData.DataItem<?> synchedValue = this.getItem(key);
+            values.add(synchedValue.value());
+        }
+
+        to.connection.send(new ClientboundSetEntityDataPacket(this.entity.getId(), values));
+    }
+    // Paper end
 
     public static class DataItem<T> {
 
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
index 692a01b52a71e26887ee42cbd5fd64b0a81bfc99..ef3048a4748113538a0ee0af5b526b2cd51d5c29 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
@@ -561,6 +561,7 @@ public class ServerPlayerGameMode {
             }
             // Paper end - extend Player Interact cancellation
             player.getBukkitEntity().updateInventory(); // SPIGOT-2867
+            this.player.resyncUsingItem(this.player); // Paper - Properly cancel usable items
             enuminteractionresult = (event.useItemInHand() != Event.Result.ALLOW) ? InteractionResult.SUCCESS : InteractionResult.PASS;
         } else if (this.gameModeForPlayer == GameType.SPECTATOR) {
             MenuProvider itileinventory = iblockdata.getMenuProvider(world, blockposition);
@@ -604,6 +605,11 @@ public class ServerPlayerGameMode {
 
                 return enuminteractionresult1;
             }
+            // Paper start - Properly cancel usable items; Cancel only if cancelled + if the interact result is different from default response
+            else if (this.interactResult && this.interactResult != cancelledItem) {
+                this.player.resyncUsingItem(this.player);
+            }
+            // Paper end - Properly cancel usable items
         }
         return enuminteractionresult;
         // CraftBukkit end
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index a5bee627cd01d42c01751fef79d90062cc0c1603..98496bcc7ab9adde3fdc8b2cd9eaeceee99e28b4 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -1990,6 +1990,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
             }
 
             if (cancelled) {
+                this.player.resyncUsingItem(this.player); // Paper - Properly cancel usable items
                 this.player.getBukkitEntity().updateInventory(); // SPIGOT-2524
                 return;
             }
@@ -2708,7 +2709,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
 
                             // Entity in bucket - SPIGOT-4048 and SPIGOT-6859a
                             if ((entity instanceof Bucketable && entity instanceof LivingEntity && origItem != null && origItem.asItem() == Items.WATER_BUCKET) && (event.isCancelled() || ServerGamePacketListenerImpl.this.player.getInventory().getSelected() == null || ServerGamePacketListenerImpl.this.player.getInventory().getSelected().getItem() != origItem)) {
-                                ServerGamePacketListenerImpl.this.send(new ClientboundAddEntityPacket(entity));
+                                entity.getEntityData().resendPossiblyDesyncedEntity(player); // Paper - The entire mob gets deleted, so resend it.
                                 ServerGamePacketListenerImpl.this.player.containerMenu.sendAllDataToRemote();
                             }
 
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 97b0119ac71284b3a223c089bec26d87a01d3b25..1e5f709115007ff19901c0a6c3cf884d9e4d3a6c 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -391,7 +391,7 @@ public abstract class PlayerList {
         ((ServerLevel)player.level()).getChunkSource().chunkMap.addEntity(player); // Paper - Fire PlayerJoinEvent when Player is actually ready; track entity now
         // CraftBukkit end
 
-        player.getEntityData().refresh(player); // CraftBukkit - BungeeCord#2321, send complete data to self on spawn
+        //player.getEntityData().refresh(player); // CraftBukkit - BungeeCord#2321, send complete data to self on spawn Paper - THIS IS NOT NEEDED ANYMORE
 
         this.sendLevelInfo(player, worldserver1);
 
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 5cedbe57f15024e6b1c278de1b3cf3e1fd84de06..34e06b4f534215f7eead54a3b0467fd5e2d478db 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -3844,6 +3844,11 @@ public abstract class LivingEntity extends Entity implements Attackable {
         return ((Byte) this.entityData.get(LivingEntity.DATA_LIVING_ENTITY_FLAGS) & 2) > 0 ? InteractionHand.OFF_HAND : InteractionHand.MAIN_HAND;
     }
 
+    // Paper start - Properly cancel usable items
+    public void resyncUsingItem(ServerPlayer serverPlayer) {
+        this.getEntityData().resendPossiblyDesyncedDataValues(java.util.List.of(DATA_LIVING_ENTITY_FLAGS), serverPlayer);
+    }
+    // Paper end - Properly cancel usable items
     private void updatingUsingItem() {
         if (this.isUsingItem()) {
             if (ItemStack.isSameItem(this.getItemInHand(this.getUsedItemHand()), this.useItem)) {
diff --git a/src/main/java/net/minecraft/world/entity/animal/Bucketable.java b/src/main/java/net/minecraft/world/entity/animal/Bucketable.java
index a1bfd700cd4c39e4bb1b9c140b54b7c82cd8b32c..205b52e486123aa23a1469de896ab1ec2e70ca13 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Bucketable.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Bucketable.java
@@ -110,8 +110,7 @@ public interface Bucketable {
             itemstack1 = CraftItemStack.asNMSCopy(playerBucketFishEvent.getEntityBucket());
             if (playerBucketFishEvent.isCancelled()) {
                 ((ServerPlayer) player).containerMenu.sendAllDataToRemote(); // We need to update inventory to resync client's bucket
-                ((ServerPlayer) player).connection.send(new ClientboundAddEntityPacket(entity)); // We need to play out these packets as the client assumes the fish is gone
-                entity.getEntityData().refresh((ServerPlayer) player); // Need to send data such as the display name to client
+                entity.getEntityData().resendPossiblyDesyncedEntity((ServerPlayer) player); // Paper
                 return Optional.of(InteractionResult.FAIL);
             }
             entity.playSound(((Bucketable) entity).getPickupSound(), 1.0F, 1.0F);
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
index 9f657dc4075ce01c3a8f871c4a60e5ca5d8eb535..0b5a31477e3b76833fb97a455842316193663c8e 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
@@ -1000,7 +1000,11 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
             return;
         }
 
-        entityTracker.broadcast(this.getHandle().getAddEntityPacket());
+        // Paper start, resend possibly desynced entity instead of add entity packet
+        for (ServerPlayerConnection playerConnection : entityTracker.seenBy) {
+            this.getHandle().getEntityData().resendPossiblyDesyncedEntity(playerConnection.getPlayer());
+        }
+        // Paper end
     }
 
     private static PermissibleBase getPermissibleBase() {
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java
index 0801bcdee8fcff0d388d302387e4f1d587e0a283..2fcd9b836d42e3549a3b6b921c57a4c103146dff 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java
@@ -39,9 +39,11 @@ public class CraftItemFrame extends CraftHanging implements ItemFrame {
     protected void update() {
         super.update();
 
+        // Paper start, don't mark as dirty as this is handled in super.update()
         // mark dirty, so that the client gets updated with item and rotation
-        this.getHandle().getEntityData().markDirty(net.minecraft.world.entity.decoration.ItemFrame.DATA_ITEM);
-        this.getHandle().getEntityData().markDirty(net.minecraft.world.entity.decoration.ItemFrame.DATA_ROTATION);
+        //this.getHandle().getEntityData().markDirty(net.minecraft.world.entity.decoration.ItemFrame.DATA_ITEM);
+        //this.getHandle().getEntityData().markDirty(net.minecraft.world.entity.decoration.ItemFrame.DATA_ROTATION);
+        // Paper end
 
         // update redstone
         if (!this.getHandle().generation) {