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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Nassim Jahnke <nassim@njahnke.dev>
Date: Tue, 12 Sep 2023 21:18:04 +1000
Subject: [PATCH] Optimize brain ticking
diff --git a/src/main/java/net/minecraft/world/entity/ai/Brain.java b/src/main/java/net/minecraft/world/entity/ai/Brain.java
index f34b3548990d4398123352c439b598d47a904a70..2005cd4ee368c0638f63297a5a0cfaaf86135633 100644
--- a/src/main/java/net/minecraft/world/entity/ai/Brain.java
+++ b/src/main/java/net/minecraft/world/entity/ai/Brain.java
@@ -53,6 +53,10 @@ public class Brain<E extends LivingEntity> {
private final Set<Activity> activeActivities = Sets.newHashSet();
private Activity defaultActivity = Activity.IDLE;
private long lastScheduleUpdate = -9999L;
+ // Paper start
+ private boolean dirtyMemories = true;
+ private boolean dirtyActivities = true;
+ // Paper end
public static <E extends LivingEntity> Brain.Provider<E> provider(Collection<? extends MemoryModuleType<?>> memoryModules, Collection<? extends SensorType<? extends Sensor<? super E>>> sensors) {
return new Brain.Provider<>(memoryModules, sensors);
@@ -144,6 +148,7 @@ public class Brain<E extends LivingEntity> {
}
public void clearMemories() {
+ this.dirtyMemories = true; // Paper
this.memories.keySet().forEach((type) -> {
this.memories.put(type, Optional.empty());
});
@@ -170,6 +175,7 @@ public class Brain<E extends LivingEntity> {
if (memory.isPresent() && this.isEmptyCollection(memory.get().getValue())) {
this.eraseMemory(type);
} else {
+ this.dirtyMemories = true; // Paper
this.memories.put(type, memory);
}
}
@@ -281,6 +287,7 @@ public class Brain<E extends LivingEntity> {
private void setActiveActivity(Activity except) {
if (!this.isActive(except)) {
+ this.dirtyActivities = true;
this.eraseMemoriesForOtherActivitesThan(except);
this.activeActivities.clear();
this.activeActivities.addAll(this.coreActivities);
@@ -314,6 +321,7 @@ public class Brain<E extends LivingEntity> {
}
public void setActiveActivityToFirstValid(List<Activity> activities) {
+ if (!this.dirtyMemories) return; // Paper - this assumes that the list is always going to be the same
for(Activity activity : activities) {
if (this.activityRequirementsAreMet(activity)) {
this.setActiveActivity(activity);
@@ -321,6 +329,7 @@ public class Brain<E extends LivingEntity> {
}
}
+ this.dirtyMemories = false; // Paper
}
public void setDefaultActivity(Activity activity) {
@@ -346,6 +355,7 @@ public class Brain<E extends LivingEntity> {
}
public void addActivityAndRemoveMemoriesWhenStopped(Activity activity, ImmutableList<? extends Pair<Integer, ? extends BehaviorControl<? super E>>> indexedTasks, Set<Pair<MemoryModuleType<?>, MemoryStatus>> requiredMemories, Set<MemoryModuleType<?>> forgettingMemories) {
+ this.dirtyMemories = true; // Paper
this.activityRequirements.put(activity, requiredMemories);
if (!forgettingMemories.isEmpty()) {
this.activityMemoriesToEraseWhenStopped.put(activity, forgettingMemories);
@@ -421,6 +431,12 @@ public class Brain<E extends LivingEntity> {
}
private void startEachNonRunningBehavior(ServerLevel world, E entity) {
+ // Paper start - Dynamic brain activation
+ if (!this.dirtyActivities) {
+ return;
+ }
+ this.dirtyActivities = false;
+ // Paper end - Dynamic brain activation
long l = world.getGameTime();
for(Map<Activity, Set<BehaviorControl<? super E>>> map : this.availableBehaviorsByPriority.values()) {
@@ -524,3 +540,4 @@ public class Brain<E extends LivingEntity> {
}
}
}
+
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