aboutsummaryrefslogtreecommitdiffhomepage
path: root/patches/unapplied/server/0218-Option-to-prevent-armor-stands-from-doing-entity-loo.patch
blob: 4c9123e6bf263803d6b97d2d4fc51d6fe6a443a5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Hugo Manrique <hugmanrique@gmail.com>
Date: Mon, 23 Jul 2018 12:57:39 +0200
Subject: [PATCH] Option to prevent armor stands from doing entity lookups


diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
index dd7ecba4525d90e6b9509d1c3cab24c1615e37a9..521ad674b42e40df30916cf02ae6ace42c0368a2 100644
--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
@@ -344,6 +344,7 @@ public class ArmorStand extends LivingEntity {
 
     @Override
     protected void pushEntities() {
+        if (!this.level().paperConfig().entities.armorStands.doCollisionEntityLookups) return; // Paper - Option to prevent armor stands from doing entity lookups
         List<Entity> list = this.level().getEntities((Entity) this, this.getBoundingBox(), ArmorStand.RIDABLE_MINECARTS);
         Iterator iterator = list.iterator();
 
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index 26adc305c5d5ef16dda141f931973666ee163d01..6e23e4d0477f361f2eb5bb93bd9dd2bf5073833c 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -759,6 +759,13 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
             // Paper end - Prevent block entity and entity crashes
         }
     }
+    // Paper start - Option to prevent armor stands from doing entity lookups
+    @Override
+    public boolean noCollision(@Nullable Entity entity, AABB box) {
+        if (entity instanceof net.minecraft.world.entity.decoration.ArmorStand && !entity.level().paperConfig().entities.armorStands.doCollisionEntityLookups) return false;
+        return LevelAccessor.super.noCollision(entity, box);
+    }
+    // Paper end - Option to prevent armor stands from doing entity lookups
 
     public boolean shouldTickDeath(Entity entity) {
         return true;