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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Date: Wed, 15 Jun 2022 21:52:57 -0400
Subject: [PATCH] Prevent empty items from being added to world

The previous solution caused a bunch of bandaid fixes inorder to resolve edge cases where minecraft/the api might spawn items that are air.
Just simply prevent them from being added to the world instead.

diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 3e0563ae33a3ed8379939f92e72e9b9e0ea8ae3a..d090b46a6c6d7e99ec07623adc3fc77a9918b1da 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -1205,6 +1205,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
             // WorldServer.LOGGER.warn("Tried to add entity {} but it was marked as removed already", EntityTypes.getKey(entity.getType())); // CraftBukkit
             return false;
         } else {
+            if (entity instanceof net.minecraft.world.entity.item.ItemEntity itemEntity && itemEntity.getItem().isEmpty()) return false; // Paper - Prevent empty items from being added
             // Paper start - capture all item additions to the world
             if (captureDrops != null && entity instanceof net.minecraft.world.entity.item.ItemEntity) {
                 captureDrops.add((net.minecraft.world.entity.item.ItemEntity) entity);