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authorMatthew Holt <[email protected]>2019-12-31 16:47:35 -0700
committerMatthew Holt <[email protected]>2019-12-31 16:47:35 -0700
commit984d384d148090cdb0f6aa2f234a8b946c3b9ee3 (patch)
tree97ddb9038a34d499b51b84f02459a97d476abb2b /storage.go
parentfdabac51a8c8801840679a24e371f23013b021bb (diff)
downloadcaddy-984d384d148090cdb0f6aa2f234a8b946c3b9ee3.tar.gz
caddy-984d384d148090cdb0f6aa2f234a8b946c3b9ee3.zip
Change storage paths to follow OS conventions; migrate folder (#2955)
Diffstat (limited to 'storage.go')
-rw-r--r--storage.go122
1 files changed, 108 insertions, 14 deletions
diff --git a/storage.go b/storage.go
index 670a47163..b7dcfe44f 100644
--- a/storage.go
+++ b/storage.go
@@ -20,6 +20,7 @@ import (
"runtime"
"github.com/mholt/certmagic"
+ "go.uber.org/zap"
)
// StorageConverter is a type that can convert itself
@@ -31,10 +32,28 @@ type StorageConverter interface {
CertMagicStorage() (certmagic.Storage, error)
}
-// homeDir returns the best guess of the current user's home
+// HomeDir returns the best guess of the current user's home
// directory from environment variables. If unknown, "." (the
-// current directory) is returned instead.
-func homeDir() string {
+// current directory) is returned instead, except GOOS=android,
+// which returns "/sdcard".
+func HomeDir() string {
+ home := homeDirUnsafe()
+ if home == "" && runtime.GOOS == "android" {
+ home = "/sdcard"
+ }
+ if home == "" {
+ home = "."
+ }
+ return home
+}
+
+// homeDirUnsafe is a low-level function that returns
+// the user's home directory from environment
+// variables. Careful: if it cannot be determined, an
+// empty string is returned. If not accounting for
+// that case, use HomeDir() instead; otherwise you
+// may end up using the root of the file system.
+func homeDirUnsafe() string {
home := os.Getenv("HOME")
if home == "" && runtime.GOOS == "windows" {
drive := os.Getenv("HOMEDRIVE")
@@ -44,21 +63,96 @@ func homeDir() string {
home = os.Getenv("USERPROFILE")
}
}
- if home == "" {
- home = "."
+ if home == "" && runtime.GOOS == "plan9" {
+ home = os.Getenv("home")
}
return home
}
-// dataDir returns a directory path that is suitable for storage.
-// https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html#variables
-func dataDir() string {
- baseDir := filepath.Join(homeDir(), ".local", "share")
- if xdgData := os.Getenv("XDG_DATA_HOME"); xdgData != "" {
- baseDir = xdgData
+// AppConfigDir returns the directory where to store user's config.
+//
+// If XDG_CONFIG_HOME is set, it returns: $XDG_CONFIG_HOME/caddy.
+// Otherwise, os.UserConfigDir() is used; if successful, it appends
+// "Caddy" (Windows & Mac) or "caddy" (every other OS) to the path.
+// If it returns an error, the fallback path "./caddy" is returned.
+//
+// The config directory is not guaranteed to be different from
+// AppDataDir().
+//
+// Unlike os.UserConfigDir(), this function prefers the
+// XDG_CONFIG_HOME env var on all platforms, not just Unix.
+//
+// Ref: https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html
+func AppConfigDir() string {
+ basedir := os.Getenv("XDG_CONFIG_HOME")
+ if basedir == "" {
+ var err error
+ basedir, err = os.UserConfigDir()
+ if err != nil {
+ Log().Warn("unable to determine directory for user configuration; falling back to current directory", zap.Error(err))
+ return "./caddy"
+ }
+ }
+ subdir := "caddy"
+ switch runtime.GOOS {
+ case "windows", "darwin":
+ subdir = "Caddy"
+ }
+ return filepath.Join(basedir, subdir)
+}
+
+// AppDataDir returns a directory path that is suitable for storing
+// application data on disk. It uses the environment for finding the
+// best place to store data, and appends a "caddy" or "Caddy" (depending
+// on OS and environment) subdirectory.
+//
+// For a base directory path:
+// If XDG_DATA_HOME is set, it returns: $XDG_DATA_HOME/caddy; otherwise,
+// on Windows it returns: %AppData%/Caddy,
+// on Mac: $HOME/Library/Application Support/Caddy,
+// on Plan9: $home/lib/caddy,
+// on Android: $HOME/caddy,
+// and on everything else: $HOME/.local/share/caddy.
+//
+// If a data directory cannot be determined, it returns "./caddy"
+// (this is not ideal, and the environment should be fixed).
+//
+// The data directory is not guaranteed to be different from AppConfigDir().
+//
+// Ref: https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html
+func AppDataDir() string {
+ if basedir := os.Getenv("XDG_DATA_HOME"); basedir != "" {
+ return filepath.Join(basedir, "caddy")
+ }
+ switch runtime.GOOS {
+ case "windows":
+ appData := os.Getenv("AppData")
+ if appData != "" {
+ return filepath.Join(appData, "Caddy")
+ }
+ case "darwin":
+ home := homeDirUnsafe()
+ if home != "" {
+ return filepath.Join(home, "Library", "Application Support", "Caddy")
+ }
+ case "plan9":
+ home := homeDirUnsafe()
+ if home != "" {
+ return filepath.Join(home, "lib", "caddy")
+ }
+ case "android":
+ home := homeDirUnsafe()
+ if home != "" {
+ return filepath.Join(home, "caddy")
+ }
+ default:
+ home := homeDirUnsafe()
+ if home != "" {
+ return filepath.Join(home, ".local", "share", "caddy")
+ }
}
- return filepath.Join(baseDir, "caddy")
+ return "./caddy"
}
-// TODO: Consider using Go 1.13's os.UserConfigDir() (https://golang.org/pkg/os/#UserConfigDir)
-// if we are going to store the last-loaded config anywhere
+// ConfigAutosavePath is the default path to which the last config will be persisted.
+var ConfigAutosavePath = filepath.Join(AppConfigDir(), "autosave.json")