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-rw-r--r--pingora-pool/src/connection.rs14
1 files changed, 7 insertions, 7 deletions
diff --git a/pingora-pool/src/connection.rs b/pingora-pool/src/connection.rs
index c8a5e33..183e70a 100644
--- a/pingora-pool/src/connection.rs
+++ b/pingora-pool/src/connection.rs
@@ -121,8 +121,8 @@ impl<T> PoolNode<T> {
}
}
- // This function acquires 2 locks and iterates over the entire hot queue
- // But it should be fine because remove() rarely happens on a busy PoolNode
+ // This function acquires 2 locks and iterates over the entire hot queue.
+ // But it should be fine because remove() rarely happens on a busy PoolNode.
/// Remove the item associated with the id from the pool. The item is returned
/// if it is found and removed.
pub fn remove(&self, id: ID) -> Option<T> {
@@ -141,7 +141,7 @@ impl<T> PoolNode<T> {
// this is the item, it is already popped
return Some(conn);
} else {
- // not this item, put back to hot queue but it could also be full
+ // not this item, put back to hot queue, but it could also be full
self.insert(conn_id, conn);
}
} else {
@@ -167,7 +167,7 @@ pub struct ConnectionPool<S> {
impl<S> ConnectionPool<S> {
/// Create a new [ConnectionPool] with a size limit.
///
- /// when a connection is released to this pool, the least recently used connection will be dropped.
+ /// When a connection is released to this pool, the least recently used connection will be dropped.
pub fn new(size: usize) -> Self {
ConnectionPool {
pool: RwLock::new(HashMap::with_capacity(size)), // this is oversized since some connections will have the same key
@@ -187,7 +187,7 @@ impl<S> ConnectionPool<S> {
{
// write lock section
let mut pool = self.pool.write();
- // check again since another task might already added it
+ // check again since another task might have already added it
if let Some(v) = pool.get(&key) {
return (*v).clone();
}
@@ -198,7 +198,7 @@ impl<S> ConnectionPool<S> {
}
}
- // only remove from pool because lru already removed it
+ // only remove from the pool because lru already removed it
fn pop_evicted(&self, meta: &ConnectionMeta) {
let pool_node = {
let pool = self.pool.read();
@@ -309,7 +309,7 @@ impl<S> ConnectionPool<S> {
/// Passively wait to close the connection after the timeout
///
/// If this connection is not being picked up or evicted before the timeout is reach, this
- /// function will removed it from the pool and close the connection.
+ /// function will remove it from the pool and close the connection.
pub async fn idle_timeout(
&self,
meta: &ConnectionMeta,