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authorBjørn Erik Pedersen <[email protected]>2023-02-11 16:20:24 +0100
committerBjørn Erik Pedersen <[email protected]>2023-02-21 17:56:41 +0100
commit90da7664bf1f3a0ca2e18144b5deacf532c6e3cf (patch)
tree78d8ac72ebb2ccee4ca4bbeeb9add3365c743e90 /compare
parent0afec0a9f4aace1f5f4af6822aeda6223ee3e3a9 (diff)
downloadhugo-90da7664bf1f3a0ca2e18144b5deacf532c6e3cf.tar.gz
hugo-90da7664bf1f3a0ca2e18144b5deacf532c6e3cf.zip
Add page fragments support to Related
The main topic of this commit is that you can now index fragments (content heading identifiers) when calling `.Related`. You can do this by: * Configure one or more indices with type `fragments` * The name of those index configurations maps to an (optional) front matter slice with fragment references. This allows you to link page<->fragment and page<->page. * This also will index all the fragments (heading identifiers) of the pages. It's also possible to use type `fragments` indices in shortcode, e.g.: ``` {{ $related := site.RegularPages.Related .Page }} ``` But, and this is important, you need to include the shortcode using the `{{<` delimiter. Not doing so will create infinite loops and timeouts. This commit also: * Adds two new methods to Page: Fragments (can also be used to build ToC) and HeadingsFiltered (this is only used in Related Content with index type `fragments` and `enableFilter` set to true. * Consolidates all `.Related*` methods into one, which takes either a `Page` or an options map as its only argument. * Add `context.Context` to all of the content related Page API. Turns out it wasn't strictly needed for this particular feature, but it will soon become usefil, e.g. in #9339. Closes #10711 Updates #9339 Updates #10725
Diffstat (limited to 'compare')
-rw-r--r--compare/compare.go16
1 files changed, 16 insertions, 0 deletions
diff --git a/compare/compare.go b/compare/compare.go
index de97690c7..67bb1c125 100644
--- a/compare/compare.go
+++ b/compare/compare.go
@@ -36,3 +36,19 @@ type ProbablyEqer interface {
type Comparer interface {
Compare(other any) int
}
+
+// Eq returns whether v1 is equal to v2.
+// It will use the Eqer interface if implemented, which
+// defines equals when two value are interchangeable
+// in the Hugo templates.
+func Eq(v1, v2 any) bool {
+ if v1 == nil || v2 == nil {
+ return v1 == v2
+ }
+
+ if eqer, ok := v1.(Eqer); ok {
+ return eqer.Eq(v2)
+ }
+
+ return v1 == v2
+}