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authorDevine Lu Linvega <[email protected]>2019-04-17 20:21:01 +0900
committerDevine Lu Linvega <[email protected]>2019-04-17 20:21:01 +0900
commitb193a8a02b0c8c064e1279904ec91eea440a5b15 (patch)
tree36798c977a23492f773d388b897314d262a9da9e /README.md
parent7c5121ef86ffad17afdb741f9c0ac621ef08b84d (diff)
downloadOrca-b193a8a02b0c8c064e1279904ec91eea440a5b15.tar.gz
Orca-b193a8a02b0c8c064e1279904ec91eea440a5b15.zip
Added move: command
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@@ -100,7 +100,8 @@ All commands have a shorthand equivalent to their first character, for example,
- `stop` Stops program.
- `run` Runs current frame.
- `time:0` Sets the frame value to `0`.
-- `goto:aV` Sends cursor to `aV`.
+- `goto:aV` Sends cursor to string `aV`.
+- `move:3;4` Move cursor to position `3,4`.
- `bpm:140` Sets bpm speed to `140`.
- `apm:160` Animates bpm speed to `160`.
- `write:H12;34` Write glyph `H`, at `12,34`.