1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
|
'use strict'
function Renderer (terminal) {
this.el = document.createElement('canvas')
this.context = this.el.getContext('2d')
this.spritesheet = new Spritesheet(terminal)
// Settings
this.grid = { w: 8, h: 8 }
this.tile = { w: 10, h: 15 }
this.scale = window.devicePixelRatio
this.install = function (host) {
host.appendChild(this.el)
}
this.start = function () {
this.spritesheet.start()
this.el.className = 'ready'
}
this.update = function () {
this.clear()
this.drawProgram()
this.drawInterface()
}
this.clear = function () {
this.context.clearRect(0, 0, this.el.width, this.el.height)
}
this.guide = function (x, y) {
const g = terminal.orca.glyphAt(x, y)
if (g !== '.') { return g }
if (terminal.isCursor(x, y)) { return this.isPaused ? '~' : '@' }
if (x % this.grid.w === 0 && y % this.grid.h === 0) { return '+' }
return g
}
this.drawProgram = function () {
const selection = terminal.cursor.read()
for (let y = 0; y < terminal.orca.h; y++) {
for (let x = 0; x < terminal.orca.w; x++) {
const port = terminal.ports[terminal.orca.indexAt(x, y)]
const glyph = this.guide(x, y)
const style = terminal.isSelection(x, y) ? 4 : port ? port[2] : terminal.orca.lockAt(x, y) ? 5 : 7
const likeCursor = glyph === selection && glyph !== '.' && style !== 4 && !terminal.orca.lockAt(x, y)
this.drawSprite(x, y, glyph, likeCursor ? 6 : style)
}
}
}
this.drawInterface = function () {
const col = this.grid.w
// Cursor
this.write(`${terminal.cursor.x},${terminal.cursor.y}${terminal.cursor.mode === 1 ? '+' : ''}`, col * 0, 1, this.grid.w, terminal.cursor.mode === 1 ? 1 : 2)
this.write(`${terminal.cursor.w}:${terminal.cursor.h}`, col * 1, 1, this.grid.w)
this.write(`${terminal.cursor.inspect()}`, col * 2, 1, this.grid.w)
this.write(`${terminal.orca.f}f${this.isPaused ? '*' : ''}`, col * 3, 1, this.grid.w)
this.write(`${terminal.orca.inspect(this.grid.w)}`, col * 4, 1, this.grid.w)
// Grid
this.write(`${terminal.orca.w}x${terminal.orca.h}`, col * 0, 0, this.grid.w)
this.write(`${this.grid.w}/${this.grid.h}`, col * 1, 0, this.grid.w)
this.write(`${terminal.source}`, col * 2, 0, this.grid.w)
this.write(`${terminal.clock}`, col * 3, 0, this.grid.w, terminal.io.midi.inputIndex > -1 ? 1 : 2)
this.write(`${terminal.io.inspect(this.grid.w)}`, col * 4, 0, this.grid.w)
if (terminal.orca.f < 25) {
this.write(`${terminal.io.midi}`, col * 5, 0, this.grid.w * 2)
}
if (terminal.commander.isActive === true) {
this.write(`${terminal.commander.query}${terminal.orca.f % 2 === 0 ? '_' : ''}`, col * 5, 1, this.grid.w * 2, 1)
}
}
this.drawSprite = function (x, y, g, type) {
this.spritesheet.draw(this.context, x, y, g, type)
}
this.write = function (text, offsetX, offsetY, limit, type = 2) {
let x = 0
while (x < text.length && x < limit - 1) {
this.drawSprite(offsetX + x, terminal.orca.h + offsetY, text.substr(x, 1), type)
x += 1
}
}
this.resize = function (force = false) {
const size = { w: window.innerWidth - 60, h: window.innerHeight - 90 }
const tiles = { w: Math.floor(size.w / this.tile.w), h: Math.floor(size.h / this.tile.h) }
if (terminal.orca.w === tiles.w && terminal.orca.h === tiles.h && force === false) { return }
// Limit Tiles to Bounds
const bounds = terminal.orca.bounds()
if (tiles.w <= bounds.w) { tiles.w = bounds.w + 1 }
if (tiles.h <= bounds.h) { tiles.h = bounds.h + 1 }
terminal.crop(tiles.w, tiles.h)
// Keep cursor in bounds
if (terminal.cursor.x >= tiles.w) { terminal.cursor.x = tiles.w - 1 }
if (terminal.cursor.y >= tiles.h) { terminal.cursor.y = tiles.h - 1 }
console.log(`Resize to: ${tiles.w}x${tiles.h}`)
this.el.width = this.tile.w * terminal.orca.w * this.scale
this.el.height = (this.tile.h + 3) * terminal.orca.h * this.scale
this.el.style.width = `${parseInt(this.tile.w * terminal.orca.w)}px`
this.el.style.height = `${parseInt((this.tile.h + 3) * terminal.orca.h)}px`
terminal.update()
}
}
function Spritesheet (terminal) {
this.el = document.createElement('canvas')
this.context = this.el.getContext('2d')
this.el.width = 600
this.el.height = 100
this.glyphs = Object.keys(terminal.orca.library)
this.cache = {}
this.tile = { w: 10, h: 15 }
this.start = function () {
this.setup()
this.update()
}
this.setup = function () {
console.log('Spritesheet', `Setup ${this.glyphs.length} glyphs..`)
this.styles = [
{ fg: terminal.theme.active.f_low, bg: terminal.theme.active.b_med },
{ fg: terminal.theme.active.b_med },
{ fg: terminal.theme.active.b_high },
{ fg: terminal.theme.active.f_low, bg: terminal.theme.active.b_high },
{ fg: terminal.theme.active.f_inv, bg: terminal.theme.active.b_inv },
{ fg: terminal.theme.active.f_med },
{ fg: terminal.theme.active.b_inv },
{ fg: terminal.theme.active.f_low }
]
this.scale = terminal.renderer.scale
this.el.width = this.glyphs.length * this.tile.w * this.scale
this.el.height = this.styles.length * this.tile.h * this.scale * 2
this.context.textBaseline = 'bottom'
this.context.textAlign = 'center'
this.context.font = `${parseInt(this.tile.h * 0.75 * this.scale)}px input_mono_regular`
}
this.update = function () {
console.log('Spritesheet', 'Updating..')
this.clear()
for (let col in this.styles) {
for (const row in this.glyphs) {
this.write(this.glyphs[row], parseInt(col))
this.write(this.glyphs[row].toUpperCase(), parseInt(col))
}
}
}
this.write = function (glyph, type) {
const rect = this.makeRect(glyph, type)
const style = this.styles[type]
this.store(glyph, type, rect)
if (style.bg) {
this.context.fillStyle = style.bg ? style.bg : 'black'
this.context.fillRect(rect.x, rect.y, rect.w, rect.h)
}
if (style.fg) {
this.context.fillStyle = style.fg
this.context.fillText(glyph, parseInt(rect.x + (this.tile.w * this.scale * 0.5)), parseInt(rect.y + (this.tile.h * this.scale)))
}
}
this.store = function (glyph, type, rect) {
if (!this.cache[glyph]) {
this.cache[glyph] = {}
}
this.cache[glyph][type] = rect
}
this.clear = function () {
this.context.clearRect(0, 0, this.el.width, this.el.height)
}
this.makeRect = function (glyph, type) {
const uc = `${glyph}` === `${glyph}`.toUpperCase()
const col = (type * 2) + (uc === true ? 1 : 0)
const row = this.glyphs.indexOf(`${glyph}`.toLowerCase())
const x = row * this.tile.w * this.scale
const y = col * this.tile.h * this.scale
const w = this.tile.w * this.scale
const h = this.tile.h * this.scale
return { x: x, y: y, w: w, h: h }
}
this.getRect = function (glyph, type) {
return this.cache[glyph] ? this.cache[glyph][type] : null
}
this.draw = function (context, x, y, glyph, type) {
const rect = this.getRect(glyph, type)
if (rect) {
context.drawImage(this.el, rect.x, rect.y, this.tile.w * this.scale, this.tile.h * this.scale, x * this.tile.w * this.scale, y * this.tile.h * this.scale, this.tile.w * this.scale, this.tile.h * this.scale)
}
}
this.print = function (context) {
context.drawImage(this.el, 0, 0, this.el.width, this.el.height, 0, 0, this.el.width, this.el.height)
}
}
module.exports = Renderer
|