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authorVaxry <[email protected]>2024-05-04 20:30:03 +0100
committerVaxry <[email protected]>2024-05-04 20:30:03 +0100
commita3309b51a254f142c535022615be6f76eb23fa9b (patch)
treefc8a27a0087b2864fc962e383e05616973f4a4c8
parentcba1ade848feac44b2eda677503900639581c3f4 (diff)
downloadHyprland-a3309b51a254f142c535022615be6f76eb23fa9b.tar.gz
Hyprland-a3309b51a254f142c535022615be6f76eb23fa9b.zip
shadow: fix small pixel gaps between border
huge fix
-rw-r--r--src/render/decorations/CHyprDropShadowDecoration.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/decorations/CHyprDropShadowDecoration.cpp b/src/render/decorations/CHyprDropShadowDecoration.cpp
index 4f7ff822..fba279cc 100644
--- a/src/render/decorations/CHyprDropShadowDecoration.cpp
+++ b/src/render/decorations/CHyprDropShadowDecoration.cpp
@@ -190,7 +190,7 @@ void CHyprDropShadowDecoration::draw(CMonitor* pMonitor, float a) {
g_pHyprOpenGL->renderRoundedShadow(&fullBox, ROUNDING * pMonitor->scale, *PSHADOWSIZE * pMonitor->scale, CColor(1, 1, 1, PWINDOW->m_cRealShadowColor.value().a), a);
// render black window box ("clip")
- g_pHyprOpenGL->renderRect(&windowBox, CColor(0, 0, 0, 1.0), ROUNDING * pMonitor->scale);
+ g_pHyprOpenGL->renderRect(&windowBox, CColor(0, 0, 0, 1.0), (ROUNDING + 1 /* This fixes small pixel gaps. */) * pMonitor->scale);
alphaSwapFB.bind();