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author | Dickby <[email protected]> | 2023-11-11 14:15:37 +0100 |
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committer | GitHub <[email protected]> | 2023-11-11 13:15:37 +0000 |
commit | 7345b1a1ea2671953df48c8a18524a7e556d383c (patch) | |
tree | 9f53ef28aaaaf143a3dc371da0253c3587e18d2f | |
parent | e44d6de555da72bd45ebd01c1293d53ea2700d3f (diff) | |
download | Hyprland-7345b1a1ea2671953df48c8a18524a7e556d383c.tar.gz Hyprland-7345b1a1ea2671953df48c8a18524a7e556d383c.zip |
shaders: Use clamp in doubleCircleSigmoid. (#3824)
-rw-r--r-- | src/render/shaders/Textures.hpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/render/shaders/Textures.hpp b/src/render/shaders/Textures.hpp index e0a2b498..daa7bc9b 100644 --- a/src/render/shaders/Textures.hpp +++ b/src/render/shaders/Textures.hpp @@ -205,9 +205,7 @@ const float c = 0.66; // Determines the smoothness of the transition of unboost // http://www.flong.com/archive/texts/code/shapers_circ/ float doubleCircleSigmoid(float x, float a) { - float min_param_a = 0.0; - float max_param_a = 1.0; - a = max(min_param_a, min(max_param_a, a)); + a = clamp(a, 0.0, 1.0); float y = .0; if (x <= a) { |