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authorVaxry <[email protected]>2023-11-12 22:59:19 +0000
committerVaxry <[email protected]>2023-11-12 22:59:19 +0000
commit824ccd957b422e010d1c0d55961ed98386bb19b6 (patch)
treee42ce079f54b7a14691a932e618f1f1349b79eef
parent45e86d4fdf425452a39010de582081c466657045 (diff)
downloadHyprland-824ccd957b422e010d1c0d55961ed98386bb19b6.tar.gz
Hyprland-824ccd957b422e010d1c0d55961ed98386bb19b6.zip
renderer: pass proper arg to main param of uv calcs
was fucking up some non-fitting subsurfaces
-rw-r--r--src/render/Renderer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp
index 65aa7138..ad3046e3 100644
--- a/src/render/Renderer.cpp
+++ b/src/render/Renderer.cpp
@@ -66,7 +66,7 @@ void renderSurface(struct wlr_surface* surface, int x, int y, void* data) {
if (windowBox.width <= 1 || windowBox.height <= 1)
return; // invisible
- g_pHyprRenderer->calculateUVForSurface(RDATA->pWindow, surface, RDATA->squishOversized);
+ g_pHyprRenderer->calculateUVForSurface(RDATA->pWindow, surface, RDATA->surface == surface);
windowBox.scale(RDATA->pMonitor->scale);
windowBox.round();